Garry's Mod

Garry's Mod

[LVS] - Cars
Showing 81-90 of 277 entries
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Update: 9 Jul, 2024 @ 11:47pm

v1345

fixes / changes
  • fixed issues with gravity hull designator

Update: 9 Jul, 2024 @ 8:07am

v1344

fixes / changes
  • fixed some shaking due to wheel imbalance
  • reduced ballsocket constraint amount for vehicles that dont need them (tanks)

Update: 3 Jul, 2024 @ 11:56pm

v1343

fixes / changes
  • fixed ai doing wierd stuff when enemy is behind

Update: 3 Jul, 2024 @ 11:10pm

v1342

fixes / changes
  • fixed a lua error

Update: 3 Jul, 2024 @ 3:27pm

v1341

fixes / changes
  • fixed gauge showing incorrect speed

Update: 3 Jul, 2024 @ 3:19pm

v1340

fixes / changes
  • fixed normal hud not showing with gauges installed

Update: 3 Jul, 2024 @ 3:15pm

v1339

fixes / changes
  • added (WIP) gauges

Update: 2 Jul, 2024 @ 12:58pm

v1338

fixes / changes
  • fixed skidmarks on gm_goldencity (and possibly other maps too that use "" as physprop material for roads...)

Update: 2 Jul, 2024 @ 12:03pm

v1337

fixes / changes
  • improved wheel bump behavior

Update: 27 Jun, 2024 @ 12:32pm

v1336

fixes / changes
  • fixed lua error on lvs_item_ammo
  • fixed compressor/turbo causing "Warning, changing collision rules in a callback is likely to cause crashes" notification
  • fixed manual reverse not making a shift sound
  • added sounds for equipping compressor/turbo
  • added entity for manual/automatic transmission