Garry's Mod
[LVS] - Cars
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Aggiornamento: 9 lug 2024, 23:47

v1345

fixes / changes
  • fixed issues with gravity hull designator

Aggiornamento: 9 lug 2024, 8:07

v1344

fixes / changes
  • fixed some shaking due to wheel imbalance
  • reduced ballsocket constraint amount for vehicles that dont need them (tanks)

Aggiornamento: 3 lug 2024, 23:56

v1343

fixes / changes
  • fixed ai doing wierd stuff when enemy is behind

Aggiornamento: 3 lug 2024, 23:10

v1342

fixes / changes
  • fixed a lua error

Aggiornamento: 3 lug 2024, 15:27

v1341

fixes / changes
  • fixed gauge showing incorrect speed

Aggiornamento: 3 lug 2024, 15:19

v1340

fixes / changes
  • fixed normal hud not showing with gauges installed

Aggiornamento: 3 lug 2024, 15:15

v1339

fixes / changes
  • added (WIP) gauges

Aggiornamento: 2 lug 2024, 12:58

v1338

fixes / changes
  • fixed skidmarks on gm_goldencity (and possibly other maps too that use "" as physprop material for roads...)

Aggiornamento: 2 lug 2024, 12:03

v1337

fixes / changes
  • improved wheel bump behavior

Aggiornamento: 27 giu 2024, 12:32

v1336

fixes / changes
  • fixed lua error on lvs_item_ammo
  • fixed compressor/turbo causing "Warning, changing collision rules in a callback is likely to cause crashes" notification
  • fixed manual reverse not making a shift sound
  • added sounds for equipping compressor/turbo
  • added entity for manual/automatic transmission