Stellaris
! Sartek TAP Merger - Ascension Path Fusion
Wyświetlanie 1-10 z 14 pozycji
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Aktualizacja: 24 stycznia o godz. 9:43

* If you create mods you can use the following scripted variables to detect my mod(s):

# @sartek_ascmgr_main_mod_active = 1 (Ascension Perk and Tradition Merger mod)
# @sartek_afusion_mod_active = 1 (Ascension Path Fusion submod)
# @sartek_vanilla_mod_active = 1 (Vanilla modifiers submod)
# @sartek_dem_mod_active = 1 (Disctrict and Economy Merger submod)

Aktualizacja: 31 października 2024 o godz. 6:05

Version bump to 3.14.*

Aktualizacja: 11 września 2024 o godz. 15:08

* Added some checks for Expanded Pops.
* ASCENSION_PATHS> Switched some instances of machine and hive authority to is_machine_empire = yes/no and is_hive_empire = yes/no accordingly (based on Vanilla).
* This mod is now fully compatible with 3.13

Aktualizacja: 22 czerwca 2024 o godz. 10:24

* Fixed descriptor version, since 3.12.5 (and I guess moving forward) requires "v.3.12.*" instead of "3.12.*".

Aktualizacja: 13 maja 2024 o godz. 11:53

Updated mod for version 3.12 >
Since All Ascension Paths by Draconas is the only mod actively being developed for ascension path merges, most of the script here assumes that you have that mod active at the very least. The mod is now compatible with the new DLC.

Aktualizacja: 28 listopada 2023 o godz. 7:02

Quickfix (for Stellaris 3.10) >

  • Further adjustments for Ascension Paths, adjusting other vanilla-like features.

Aktualizacja: 28 listopada 2023 o godz. 6:39

Quickfix (for Stellaris 3.10) >

  • Ascension Paths now no longer grant or require any techs.
  • Ascension Paths now require that you unlock more than 1 perk as defined in vanilla.

Aktualizacja: 26 listopada 2023 o godz. 20:32

Version bump for 3.10.*.

Aktualizacja: 19 września 2023 o godz. 20:43

Version bump to 3.9.* and added a dependency to the main mod in the descriptor.mod file.

Aktualizacja: 27 lipca 2023 o godz. 5:01

Bug fix - Erased placeholder event. Thanks for the report @everyone