Stellaris
Civic: Organic Zealots
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Mis à jour le : 28 juin 2023 à 3h41

3.2.0 Empires with Civic: Organic Zealots (and other homicidal civics) can "keep" pre-FTL planets that matured in one of their systems, as long as the pre-FTL empire meets their "don't genocide" loophole - same species, robotic/not robotic as applicable

Mis à jour le : 15 juin 2023 à 11h38

3.1.2 Make code more flexible, where possible, with fallen empire and primitive country types

Mis à jour le : 15 juin 2023 à 10h11

3.1.1 Update for Stellaris version 3.8.4 "Gemini" - integrate underlying game changes

Mis à jour le : 3 juin 2023 à 4h05

3.1.0 Update for Stellaris version 3.8.3 "Gemini"

  • Deposed leaders from an Impose Policy war are no longer unceremoniously killed - instead, they are replaced as ruler but remain an owned leader
  • Improve how opinion modifiers (and the Recently Liberated modifier) are assigned after an Impose Policy war ends in status quo or victory for the side using the war goal
  • Anti-Thinking Machine Jihad is hidden as a war goal against Driven Assimilators and Determined Exterminators - the built-in End Threat war goal is available instead (for compatibility reasons)
  • Ensure armies from the Sentinels dig site spawn on the surface of their planet

Mis à jour le : 16 mai 2023 à 6h43

3.0.1 Bugfixes for 3.8 "Gemini" - minor script improvements

Mis à jour le : 16 mai 2023 à 1h07

3.0.0 Update for Stellaris version 3.8 "Gemini"

  • Integrate underlying game changes
  • Mentat leader trait now has a variation for every leader class
  • Add two councilor positions for Civic: Organic Zealots (one of them requires an advanced technology)
  • Ensure that other empires can't offer foul Thinking Machines as external leaders

Mis à jour le : 27 avr. 2023 à 22h53

2.2.1 Performance improvements for assimilation - only process species which have at least one Pop

Mis à jour le : 22 avr. 2023 à 21h03

2.2.0 Code refactoring

  • Remove overridden origins from Forgotten History in favor of a script_value compatibility file
  • Rename and add more validation triggers (similar to additions in 2.1.0)

Mis à jour le : 14 avr. 2023 à 2h45

2.1.0 Code refactoring for better reuse - no functionality changes

Mis à jour le : 3 avr. 2023 à 0h03

2.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Integrate underlying game changes
  • Allow homicidal empires to assimilate their main species (Organic Zealots can gene-deassimilate or psionic assimilate any qualifying species)
  • Civic: Organic Zealots is now more rare