XCOM 2
A Requiem For Man: The Requiem Legion
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Uppdatering: 10 apr, 2024 @ 7:57

Small balance tweaks

Uppdatering: 7 apr, 2024 @ 18:42

Small animations update

Uppdatering: 6 apr, 2024 @ 23:24

AI improvements for Nivens, Localization clarity improvements, and some perk and stat tweaks.

Uppdatering: 5 apr, 2024 @ 21:27

Added an exception for Mod<>Mod Compatibility to prevent No Unconscious AI from causing unintended stuns where they should not happen.

Uppdatering: 5 apr, 2024 @ 18:06

Nightmare Dead Bug Switch should properly fall off at the edges of the radius in LWOTC, or if using Precision Explosives

Uppdatering: 5 apr, 2024 @ 18:03

A fix for a happy little accident concerning LWOTC's Fuller Override

Uppdatering: 5 apr, 2024 @ 17:48

A little bugfix

Uppdatering: 5 apr, 2024 @ 17:39

A little something something

Uppdatering: 4 apr, 2024 @ 9:23

4/4/24 Further Modjam Integration LW Changes
Nightmares will use LW Lightning Reflexes
Scamper Exhaustion is active by default

Universal: When a Nightmare Unburrows, it has a short window in which it is unable to reburrow.

Uppdatering: 3 apr, 2024 @ 1:17

4/2/24 Titan Tweaks - Reworked Titanic Fortitude for better balance in basegame, LW, and Modjam environs.
The Titan deals +1 Damage per 10% Missing Health.
All incoming Non-Electrical and Non-Psionic damage is reduced proportionally to the Titan's Missing Health Percentage.
Electrical Attacks deal increased damage to this Unit.