XCOM 2
A Requiem For Man: The Requiem Legion
Showing 181-190 of 323 entries
< 1 ... 17  18  19  20  21 ... 33 >
Update: 10 Apr, 2024 @ 7:57am

Small balance tweaks

Update: 7 Apr, 2024 @ 6:42pm

Small animations update

Update: 6 Apr, 2024 @ 11:24pm

AI improvements for Nivens, Localization clarity improvements, and some perk and stat tweaks.

Update: 5 Apr, 2024 @ 9:27pm

Added an exception for Mod<>Mod Compatibility to prevent No Unconscious AI from causing unintended stuns where they should not happen.

Update: 5 Apr, 2024 @ 6:06pm

Nightmare Dead Bug Switch should properly fall off at the edges of the radius in LWOTC, or if using Precision Explosives

Update: 5 Apr, 2024 @ 6:03pm

A fix for a happy little accident concerning LWOTC's Fuller Override

Update: 5 Apr, 2024 @ 5:48pm

A little bugfix

Update: 5 Apr, 2024 @ 5:39pm

A little something something

Update: 4 Apr, 2024 @ 9:23am

4/4/24 Further Modjam Integration LW Changes
Nightmares will use LW Lightning Reflexes
Scamper Exhaustion is active by default

Universal: When a Nightmare Unburrows, it has a short window in which it is unable to reburrow.

Update: 3 Apr, 2024 @ 1:17am

4/2/24 Titan Tweaks - Reworked Titanic Fortitude for better balance in basegame, LW, and Modjam environs.
The Titan deals +1 Damage per 10% Missing Health.
All incoming Non-Electrical and Non-Psionic damage is reduced proportionally to the Titan's Missing Health Percentage.
Electrical Attacks deal increased damage to this Unit.