XCOM 2
A Requiem For Man: The Requiem Legion
Ergebnisse 71–80 von 323
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Update: 30. Sep. 2024 um 19:08

Fix for a disasterous mispelling in localization

Update: 30. Sep. 2024 um 18:35

Requiem Legion: Version Thalos_10145
Some Bugfixes and New Content
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Nine Eyes to See What Was.
Nine Eyes to See What Is.
Nine Eyes to See What Will Be.

We Search the Ways of the Void.
We Navigate the Paths of the Dawn.

Update: 27. Sep. 2024 um 0:15

A Gentle Requiem/Easy Mode Config is slightly more Gentle
Legates now have Capes. A most necessary buff.

Update: 25. Sep. 2024 um 0:25

Minor tweaks and some dejankifying

Update: 24. Sep. 2024 um 8:36

Minor tweaks and resolved some mod <> mod jank

Update: 23. Sep. 2024 um 21:07

Resolved a Physics Engine Crash that could occur when a Mechapede was ragdolled due to TileFracActors underneath it being destroyed.
Added a couple of new animations

Update: 21. Sep. 2024 um 19:56

Made the A Gentle Requiem a bit more Forgiving in the endgame
Fix for a couple odd camera behaviors

Update: 21. Sep. 2024 um 17:42

Fixed a minor AI Bug

Update: 21. Sep. 2024 um 12:19

Fixed an extremely broken interaction with Blinds and Guaranteed Hit Mind Control Perks that pretend to not be Mind Control on units that are Mind Control Immune (people why you do this)

Update: 20. Sep. 2024 um 19:53

Fixed a buggy interaction with a status effect applied by another mod that enabled certain melee-capable units to Dash-Attack with infinite distance under extremely specific circumstances. This interaction was very very bad.

Added extra logging to the Requiem Legion Spawning Ruleset.

Tweaked some localization for clarity.