XCOM 2
A Requiem For Man: The Requiem Legion
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Mis à jour le : 30 sept. 2024 à 18h35

Requiem Legion: Version Thalos_10145
Some Bugfixes and New Content
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Nine Eyes to See What Was.
Nine Eyes to See What Is.
Nine Eyes to See What Will Be.

We Search the Ways of the Void.
We Navigate the Paths of the Dawn.

Mis à jour le : 27 sept. 2024 à 0h15

A Gentle Requiem/Easy Mode Config is slightly more Gentle
Legates now have Capes. A most necessary buff.

Mis à jour le : 25 sept. 2024 à 0h25

Minor tweaks and some dejankifying

Mis à jour le : 24 sept. 2024 à 8h36

Minor tweaks and resolved some mod <> mod jank

Mis à jour le : 23 sept. 2024 à 21h07

Resolved a Physics Engine Crash that could occur when a Mechapede was ragdolled due to TileFracActors underneath it being destroyed.
Added a couple of new animations

Mis à jour le : 21 sept. 2024 à 19h56

Made the A Gentle Requiem a bit more Forgiving in the endgame
Fix for a couple odd camera behaviors

Mis à jour le : 21 sept. 2024 à 17h42

Fixed a minor AI Bug

Mis à jour le : 21 sept. 2024 à 12h19

Fixed an extremely broken interaction with Blinds and Guaranteed Hit Mind Control Perks that pretend to not be Mind Control on units that are Mind Control Immune (people why you do this)

Mis à jour le : 20 sept. 2024 à 19h53

Fixed a buggy interaction with a status effect applied by another mod that enabled certain melee-capable units to Dash-Attack with infinite distance under extremely specific circumstances. This interaction was very very bad.

Added extra logging to the Requiem Legion Spawning Ruleset.

Tweaked some localization for clarity.

Mis à jour le : 19 sept. 2024 à 22h51

Updated the A Golden Requiem Second Wave Option
Fixed a visual bug with Seekers when firing their weapon.