Stellaris

Stellaris

Animated Hollow Portraits: Revisited
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Update: 19 May, 2023 @ 12:21am

8.0.0 Update for Stellaris version 3.8 "Gemini"

  • Update prescripted empire to use the new prescripted ruler class and trait system
  • Update shared triggers

Update: 25 Mar, 2023 @ 8:07pm

7.0.1 Do not randomize the second horrorworm portrait set - causes issue due to not having corresponding namelist(s)

Update: 23 Mar, 2023 @ 4:49pm

7.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Update Eldritch Devourers personality with new features
  • Update shipset with missing critter weapons and colonizer entities
  • Update Dimensional Horrorworm shipclas (etc.) to default to artillery behavior
  • Update shared triggers for Pop portraits
  • Remove global flag
  • Add compatibility trigger has_horrorworm_portraits_revisited_active

Update: 8 Dec, 2022 @ 7:08pm

6.0.1 Duplicate random species names for the additional species classes

Update: 7 Dec, 2022 @ 9:10pm

6.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Minor namelist updates
  • Update hair to attachment
  • Add new roles to the Dimensional Horrorworm ship computers
  • Prevent AI from using dark matter reactors or thrusters on Dimensional Horrorworms (the game applied this change to the built-in dark matter reactors and thrusters)

Update: 11 Jun, 2022 @ 10:23pm

5.1.0 Add a second, optional Eltryrad shipset option that falls back to the Necroid ship appearance and requires the Necroids DLC to use

Update: 20 May, 2022 @ 12:14am

5.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Update shared triggers
  • Use memory optimization feature for effects and a trigger
  • All static text moved to localisation (name lists, species random names, prescripted empire, custom starting system)
  • Update the default Dimensional Horror ship design to be valid by default

Update: 28 Feb, 2022 @ 12:01am

4.0.0 Update for compatibility with Stellaris version 3.3 "Libra"

  • Integrate base game script changes
  • Use a shared set of triggers for job-based portraits

Update: 2 Jan, 2022 @ 8:07pm

3.0.2 Minor tweaks

  • Portrait selectors based on job category, not pop category - my goal is for the Pop portraits to be based on the job, not the Pop's stratum
  • No longer ignore portrait duplication for the pre-scripted empire

Update: 11 Dec, 2021 @ 9:56pm

3.0.1 Don't break the base game diplomacy rooms - fix is to name the new file to load before the built-in file