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https://sp.zhabite.com/workshop/filedetails/?id=902526212
horrorworm_system_NAME:0 "Hollow Rift"
So far everything else has been great though, thanks for keeping this mod updated!
But then I´ll be on the Modding Den so this doesnt bother to much on steam
The Eltryrad ships are still present - in fact, 2 flavors - one with Molluscoid ships as the fallback, and one with Necroid ships as the fallback.
Do you have Silfae's original moid also installed and active? It is required for this one to work.
Same with basically anything else where i can randomise a name.
Also it seems i don´t have the dimentional horrors as ships unless they got removed
Do others also have that problem??
For anyone using this race that wants a fitting (in my opinion) shipset to go with them, I suggest getting the Scrin shipset mod:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2160610678
Thank you for the quick answer. I downloaded both the revisited and the original, I didn't rename them so they should be automatically in the correct order.
I did download all the other revisited and - i think - also the corresponding originals. If no one conflicts in trying to add the same shipset by design, I should be ok.
I did download Downscaled Ships, which basically just makes ships tinier. I don't know if that might cause issues.
Thanks for the heads-ups though, I'll try deactivating them one by one, see where the problem is, and come back detailing the solution if I find it.
Also, do you have other mods which might be attempting to add the same shipset?
If that doesn't solve your issue, tryin unsubscribing and resubscribing to convinces Steam to download all of the files.
Any idea what I'm doing wrong?
Wait, how do you change the load order of mods?
The pre-scripted empire requires Apocalypse now, but I doubt that's related to the crashing. I also added regnal second names to the namelist (so it won't glitch out for Imperial authorities) and fixed an iffy portrait selector. The biggest change was refactoring some code for setting up new games with the custom system initializer but I tested that extensively before uploading.
Are you subscribed to both of the required mods? Are they both enabled to load before this one? If so, can you try loading a game with only those 3 mods active? If not, get the dependencies. This mod will crash without Silfae's original active.
Finally, it's really nice of you to have made it playable again