Stellaris

Stellaris

Deassimilate Machines
Viser 11–20 av 22 bidrag
< 1  2  3 >
Oppdatering: 7. jan. 2023 @ 22.14

5.0.1 Fix bug which caused each year deassimilating machines to create a new mechanical species, rather than finding the existing one

Oppdatering: 28. des. 2022 @ 11.20

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Integrate underlying game changes
  • Paradox has refined Psionics and Cybernetics to be mutually exclusive - you can assimilate between types, but Psionic removes Cybernetic and vice versa
  • Remove override of Synthetic Age ascension perk - it no longer affects MACHINE/ROBOT trait points
  • Add overrides of two Synthetics traditions in order to provide MACHINE and ROBOT bonuses for machine Empires
  • Refactor species_rights overrides to follow new file paths
  • Creating a brand-new living standard for Machine Dissociation instead of using a workaround with the existing living standard Hive Dissociation
  • No longer requires Utopia (but still requires Synthetic Dawn)

Oppdatering: 23. mai 2022 @ 22.19

4.1.0 Code refinement for more precise checks

Oppdatering: 12. mai 2022 @ 12.15

4.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update code to account for hired (mercenary) fleets

Oppdatering: 22. mars 2022 @ 18.47

3.1.0 Override game objects that grant MACHINE trait points, in order to have them grant the same amount of ROBOT trait points

  • 3 technologies: Machine Template System (machine version), Binary Motivators, and Nanite Assemblers
  • 1 ascension perk: Synthetic Age

Oppdatering: 23. feb. 2022 @ 21.12

3.0.0 Update for Stellaris version 3.3 "Libra" - no changes to what the mod does, just integrated a few minor underlying game changes

Oppdatering: 22. nov. 2021 @ 22.15

2.0.0 Update for Stellaris version 3.2 "Herbert"

  • Synthetic Age override accounts for Aquatic robots

Oppdatering: 15. sep. 2021 @ 21.20

1.1.0 Update for Stellaris version 3.1.* "Lem" - no changes to what the mod does, just integrated a few minor underlying game changes

Oppdatering: 8. sep. 2021 @ 20.41

1.0.3 Code refactoring - no functionality changes

Oppdatering: 4. aug. 2021 @ 23.19

1.0.2 Support Gestalt Dissociation when the player also has Transcendence (psionic assimilation)