Stellaris

Stellaris

Deassimilate Machines
Viser 11-20 af 22 forekomster
< 1  2  3 >
Opdatering: 7. jan. 2023 kl. 22:14

5.0.1 Fix bug which caused each year deassimilating machines to create a new mechanical species, rather than finding the existing one

Opdatering: 28. dec. 2022 kl. 11:20

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Integrate underlying game changes
  • Paradox has refined Psionics and Cybernetics to be mutually exclusive - you can assimilate between types, but Psionic removes Cybernetic and vice versa
  • Remove override of Synthetic Age ascension perk - it no longer affects MACHINE/ROBOT trait points
  • Add overrides of two Synthetics traditions in order to provide MACHINE and ROBOT bonuses for machine Empires
  • Refactor species_rights overrides to follow new file paths
  • Creating a brand-new living standard for Machine Dissociation instead of using a workaround with the existing living standard Hive Dissociation
  • No longer requires Utopia (but still requires Synthetic Dawn)

Opdatering: 23. maj 2022 kl. 22:19

4.1.0 Code refinement for more precise checks

Opdatering: 12. maj 2022 kl. 12:15

4.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update code to account for hired (mercenary) fleets

Opdatering: 22. mar. 2022 kl. 18:47

3.1.0 Override game objects that grant MACHINE trait points, in order to have them grant the same amount of ROBOT trait points

  • 3 technologies: Machine Template System (machine version), Binary Motivators, and Nanite Assemblers
  • 1 ascension perk: Synthetic Age

Opdatering: 23. feb. 2022 kl. 21:12

3.0.0 Update for Stellaris version 3.3 "Libra" - no changes to what the mod does, just integrated a few minor underlying game changes

Opdatering: 22. nov. 2021 kl. 22:15

2.0.0 Update for Stellaris version 3.2 "Herbert"

  • Synthetic Age override accounts for Aquatic robots

Opdatering: 15. sep. 2021 kl. 21:20

1.1.0 Update for Stellaris version 3.1.* "Lem" - no changes to what the mod does, just integrated a few minor underlying game changes

Opdatering: 8. sep. 2021 kl. 20:41

1.0.3 Code refactoring - no functionality changes

Opdatering: 4. aug. 2021 kl. 23:19

1.0.2 Support Gestalt Dissociation when the player also has Transcendence (psionic assimilation)