Garry's Mod
Lua Patcher
Hiển thị 11-20 trong 62 mục
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Cập nhật: 19 Thg03 @ 9:16am

Version 3.0.6-rc.1

Cập nhật: 19 Thg03 @ 9:13am

Version 3.0.5

Cập nhật: 19 Thg03 @ 7:11am

Version 3.0.4

NULL:Remove now does nothing

Cập nhật: 18 Thg03 @ 10:34am

Version 3.0.3

net.WriteString now converts argument to string if given a non-string value
ENTITY:SetSkin now does nothing if first argument is nil
Fixed entities incorrectly triggering NULL error prevention measures when IsValid returns false even though they aren't NULL (such as worldspawn)

Cập nhật: 20 Thg02 @ 10:23am

Version 3.0.2

Indexing and calling a boolean as a function now returns nil

Cập nhật: 14 Thg10, 2024 @ 12:56am

Version 3.0.1

Fixed Lua Patcher losing track of original Player functions after patching
bit.band(nil) and bit.bor(nil) now return 0

Cập nhật: 13 Thg10, 2024 @ 4:28pm

Downgrade to Version 2.3.2 due to problems relating to TFA Base

Cập nhật: 13 Thg10, 2024 @ 7:11am

Version 3.0.0

Completely rewrote the addon to make it significantly easier to maintain
Added "lua_patcher_enable" ConVar to undo / redo all patches without needing to reload the map, change this value at your own risk
NULL:SetAnimation, NULL:Spawn and NULL:Activate now do nothing
VMatrix +, - and * operators now do nothing when given a nil value

Cập nhật: 13 Thg09, 2024 @ 3:57am

Version 2.3.2

NULL:Spawn, NULL:Activate and NULL:SetPhysicsAttacker no longer do anything
NULL:GetPhysicsObject now returns nil

Cập nhật: 11 Thg09, 2024 @ 11:17am

Version 2.3.1

NULL:SetAngles now does nothing