Garry's Mod
Lua Patcher
กำลังแสดง 11-20 จาก 62 รายการ
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อัปเดต: 19 มี.ค. @ 9: 16am

Version 3.0.6-rc.1

อัปเดต: 19 มี.ค. @ 9: 13am

Version 3.0.5

อัปเดต: 19 มี.ค. @ 7: 11am

Version 3.0.4

NULL:Remove now does nothing

อัปเดต: 18 มี.ค. @ 10: 34am

Version 3.0.3

net.WriteString now converts argument to string if given a non-string value
ENTITY:SetSkin now does nothing if first argument is nil
Fixed entities incorrectly triggering NULL error prevention measures when IsValid returns false even though they aren't NULL (such as worldspawn)

อัปเดต: 20 ก.พ. @ 10: 23am

Version 3.0.2

Indexing and calling a boolean as a function now returns nil

อัปเดต: 14 ต.ค. 2024 @ 12: 56am

Version 3.0.1

Fixed Lua Patcher losing track of original Player functions after patching
bit.band(nil) and bit.bor(nil) now return 0

อัปเดต: 13 ต.ค. 2024 @ 4: 28pm

Downgrade to Version 2.3.2 due to problems relating to TFA Base

อัปเดต: 13 ต.ค. 2024 @ 7: 11am

Version 3.0.0

Completely rewrote the addon to make it significantly easier to maintain
Added "lua_patcher_enable" ConVar to undo / redo all patches without needing to reload the map, change this value at your own risk
NULL:SetAnimation, NULL:Spawn and NULL:Activate now do nothing
VMatrix +, - and * operators now do nothing when given a nil value

อัปเดต: 13 ก.ย. 2024 @ 3: 57am

Version 2.3.2

NULL:Spawn, NULL:Activate and NULL:SetPhysicsAttacker no longer do anything
NULL:GetPhysicsObject now returns nil

อัปเดต: 11 ก.ย. 2024 @ 11: 17am

Version 2.3.1

NULL:SetAngles now does nothing