Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
Se afișează 201-210 din 380 intrări
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Actualizare: 27 iun. 2023 @ 8:59

Produces of Psionic Conduit will be affected by pop produce modifiers.
Produces of ancient ruins in Epsilon Area (and the ancient archives in other areas) will not be affected by pop produce modifiers.
Fixed a bug where some modifiers were invalid.

Actualizare: 21 iun. 2023 @ 7:59

Exploration and archaeological components of the science constructor can only carry 2 per ship.
Small events will have a higher chance of triggering as the main event progresses.
Fixed a bug where it was sometimes impossible to build special ancient buildings.

Actualizare: 9 iun. 2023 @ 8:04

Fixed a bug that the ancient civilization ship model lacked a section model of the science constructor.
Fixed a bug where the Dimension Obelisk could provide more districts than the size of the planet.

Actualizare: 7 iun. 2023 @ 6:21

Added a new sections for science constructor.
Optimized triggers of situations, improved their performance.

Actualizare: 5 iun. 2023 @ 8:07

Fixed an event bug.

Actualizare: 4 iun. 2023 @ 7:30

Adjusted required research points of some technologies.
Added the ability to use ancient knowledge to increase the skill of leaders.
Cost of building ancient buildings using ancient knowledge will gradually increase, but the time consumption will gradually decrease.
Fixed a bug where auras did not work correctly in some cases.
Fixed some localization errors.

Actualizare: 1 iun. 2023 @ 6:36

Added leaders to the fleet of the Zeta Area and Psi Area Defensive Systems.
Added extra traits to Starlight-II.
Fixed a bug of Starlight-II portrait.

Actualizare: 30 mai 2023 @ 8:01

Fixed an event bug.

Actualizare: 29 mai 2023 @ 0:26

Fixed a bug where special primitives cannot be spawned.

Actualizare: 28 mai 2023 @ 7:03

Fixed an event error.