Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Aggiornamento: 2 apr 2024, 2:20

Fixed a bug where Vacuous Harbor could be build in system with star scale megastructure.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Aggiornamento: 1 apr 2024, 19:35

Fixed a bug where Vanilla Ringworld could be built in Ancient Ringworld's system.

Aggiornamento: 1 apr 2024, 5:58

Added some small events.
Environment Control Facility could provide clear blocker speed bonus.
Starlight-II and Illustella could provide information about Star in Aurora.
When Starlight-II ship has been destroyed, its AI has chance to survive.
Gestalt nolonger need consumer goods to explor ancient ruins.
Fixed a bug where after event could not be triggered correctly if Illusory Stella entered Kappa-I Coordinate too early.
Fixed some localisation errors.

Aggiornamento: 27 mar 2024, 6:06

Update some ship components.
Fixed some localisation errors.

Aggiornamento: 25 mar 2024, 0:32

Added some selectable flags.

Aggiornamento: 24 mar 2024, 2:58

Added some small events.
Fixed a bug that Starlight Custodian doesn't have combat computer.
Fixed a bug where Triggers of Nebula Emissary's ability to build Ancient Turret is incorrect.
Fixed some localisation errors.

Aggiornamento: 17 mar 2024, 23:44

Ancient Titans will be protected if non-titan-class ships in fleet remained more than 1/2 when the fleet enter combat to prevent them from being destroyed too quickly.
Fixed a bug where some technologies are invalid.
Fixed some localisation errors.

Aggiornamento: 7 mar 2024, 7:40

Add more information for Beta Area's Psionic Environment.
Fixed a bug where scale of obelisk in Epsilon Area may be incorrect sometime.
Fixed some localisation errors.

Aggiornamento: 6 mar 2024, 21:43

Fixed some localisation errors.

Aggiornamento: 4 mar 2024, 4:08

Update some ship components.
Fixed some localisation errors.