Stellaris
Ethics and Civics Alternative - Redux
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Actualización: 10 OCT 2021 a las 2:50 p. m.

Fix missing condition on a galactic council resolution.
Update to latest Ariphaos fixes.

Actualización: 4 OCT 2021 a las 9:58 p. m.

Implemented a fix for the master crafter civic not replacing Artisans with Artificers.
Ensured the Industrial district only grants housing to planets, not habitable structures.
Fixed a scripted trigger to check for the additional ethics in ECA.

Actualización: 29 SEP 2021 a las 4:08 p. m.

Didn't actually need to overwrite the whole on_actions file so reverted.

Actualización: 29 SEP 2021 a las 6:29 a. m.

Updated for 3.1.2

Actualización: 28 SEP 2021 a las 6:26 a. m.

Some tweaks to jobs moved over from Empire United.

Actualización: 25 SEP 2021 a las 9:32 p. m.

Fixed small oversight where Slaving Despots could select pleasure seekers civic.

Actualización: 24 SEP 2021 a las 9:41 p. m.

Initial 3.1.1 update pass complete.

Imported all code changes from the base game 3.1.1

Restructured some files given updated info on the modding wiki:

Ethics merged into a single file to remove a cause of no-name empires
Now overrides the entire on_actions file.
Now overrides entire ship sizes file.

UI Tweaks to in-game government view and factions view imported from Ethics Classic (still recommend using UI Overhaul Dynamic and its ECA patch instead though).

Actualización: 17 AGO 2021 a las 7:24 p. m.

Allow for both slaver civics to produce Slaving Despot AI's

Actualización: 15 JUN 2021 a las 11:34 a. m.

Added cultural_overhaul_redux_active global flag to allow other modders to check for this specifically rather than every Ethics and Civics variant and assume they work the same.

Actualización: 10 JUN 2021 a las 7:44 p. m.

Divine Council should no longer block itself from being chosen.