Garry's Mod
Unreal Tournament 2004 SWEPs
11–16 из 16
< 1  >
Обновление: 31 янв. 2021 г. в 15:46

- Fixed error with Redeemer explosion effect.

- Translocator pucks now vanish when their owners die in multiplayer.

- Moved bone manipulation code for Translocator and Minigun to clientside, reducing network traffic (thanks to Python1320).

- Weapons that are dropped and picked up by other players will now recognize the new owners (thanks to Earu).

Обновление: 22 ноя. 2020 г. в 10:42

- Moved all entities and weapons to a separate category in the menu, away from the UT99 stuff, to fix clutter.

- Fixed Minigun and Translocator messing with other weapons' viewmodels.

Обновление: 21 ноя. 2020 г. в 20:14

- Fixed viewmodel animations flickering after using the camera tool (courtesy of Upset)

- You can now toggle the scope on the Sniper Rifle/Lightning Gun while loading the next shot

- Added console variable for controlling the self-damage boosts with the Shield Gun

Обновление: 21 ноя. 2020 г. в 14:31

- Improved Flak Cannon physics

- Fixed incompatibilities with UT99 SWEPs (courtesy of Matsilagi)

Обновление: 20 ноя. 2020 г. в 20:06

- Added dynamic lighting effects

- Added inventory icon for the Translocator

- Added impact particles for the Link Gun

- Fixed frame rate drops with the Flak Cannon

Обновление: 19 ноя. 2020 г. в 13:20

Initial addon creation.