Garry's Mod
Unreal Tournament 2004 SWEPs
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Aggiornamento: 31 gen 2021, 15:46

- Fixed error with Redeemer explosion effect.

- Translocator pucks now vanish when their owners die in multiplayer.

- Moved bone manipulation code for Translocator and Minigun to clientside, reducing network traffic (thanks to Python1320).

- Weapons that are dropped and picked up by other players will now recognize the new owners (thanks to Earu).

Aggiornamento: 22 nov 2020, 10:42

- Moved all entities and weapons to a separate category in the menu, away from the UT99 stuff, to fix clutter.

- Fixed Minigun and Translocator messing with other weapons' viewmodels.

Aggiornamento: 21 nov 2020, 20:14

- Fixed viewmodel animations flickering after using the camera tool (courtesy of Upset)

- You can now toggle the scope on the Sniper Rifle/Lightning Gun while loading the next shot

- Added console variable for controlling the self-damage boosts with the Shield Gun

Aggiornamento: 21 nov 2020, 14:31

- Improved Flak Cannon physics

- Fixed incompatibilities with UT99 SWEPs (courtesy of Matsilagi)

Aggiornamento: 20 nov 2020, 20:06

- Added dynamic lighting effects

- Added inventory icon for the Translocator

- Added impact particles for the Link Gun

- Fixed frame rate drops with the Flak Cannon

Aggiornamento: 19 nov 2020, 13:20

Initial addon creation.