Garry's Mod

Garry's Mod

Unreal Tournament 2004 SWEPs
Viser 11–16 av 16 bidrag
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Oppdatering: 31. jan. 2021 @ 15.46

- Fixed error with Redeemer explosion effect.

- Translocator pucks now vanish when their owners die in multiplayer.

- Moved bone manipulation code for Translocator and Minigun to clientside, reducing network traffic (thanks to Python1320).

- Weapons that are dropped and picked up by other players will now recognize the new owners (thanks to Earu).

Oppdatering: 22. nov. 2020 @ 10.42

- Moved all entities and weapons to a separate category in the menu, away from the UT99 stuff, to fix clutter.

- Fixed Minigun and Translocator messing with other weapons' viewmodels.

Oppdatering: 21. nov. 2020 @ 20.14

- Fixed viewmodel animations flickering after using the camera tool (courtesy of Upset)

- You can now toggle the scope on the Sniper Rifle/Lightning Gun while loading the next shot

- Added console variable for controlling the self-damage boosts with the Shield Gun

Oppdatering: 21. nov. 2020 @ 14.31

- Improved Flak Cannon physics

- Fixed incompatibilities with UT99 SWEPs (courtesy of Matsilagi)

Oppdatering: 20. nov. 2020 @ 20.06

- Added dynamic lighting effects

- Added inventory icon for the Translocator

- Added impact particles for the Link Gun

- Fixed frame rate drops with the Flak Cannon

Oppdatering: 19. nov. 2020 @ 13.20

Initial addon creation.