Space Engineers
Water Mod
กำลังแสดง 111-120 จาก 162 รายการ
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อัปเดต: 4 พ.ค. 2021 @ 1: 59pm

Version 10
* Fixed API
* Registering and updating is now automatic, water objects are accessed through the static `WaterModAPI.Waters`
* Updated installation and usage guide in #water-api pins

อัปเดต: 3 พ.ค. 2021 @ 7: 37am

Version 2.9
* Improved bubble rendering
* Added /wrate to change the rate at which ice is collected
* Fixed /wcrush parse failure message
* Added /wcolor to change the color of the fog
* Potentionally fixed crash in Draw()

อัปเดต: 18 เม.ย. 2021 @ 3: 28pm

Version 2.8
* Improved wake rendering
* Vents can not collect oxygen under water

อัปเดต: 17 เม.ย. 2021 @ 5: 11pm

Version 2.7
* Improved command permissions
* Fixed water being culled on cameras/turrets with zoom
* Optimization to splash rendering
* Improved splash effects
* Improved wake effects
* Optimization to wake rendering
* Improved wake rendering
* Voxels are now accounted for sound volume
* Made seagull cawing less frequent
* Improved floating-point precision of large water sources

อัปเดต: 20 มี.ค. 2021 @ 7: 35am

Version 2.6
* Fixed SunOccluder entity being created on DS
* Fixed sun not being occluded underwater

อัปเดต: 12 มี.ค. 2021 @ 3: 49pm

Version 2.5
* Fixed culling

อัปเดต: 8 มี.ค. 2021 @ 3: 12pm

Version 2.4
* Fixed common culling issue
* Fixed issue with turbines

อัปเดต: 8 มี.ค. 2021 @ 7: 54am

อัปเดต: 8 มี.ค. 2021 @ 5: 48am

อัปเดต: 6 มี.ค. 2021 @ 8: 24am

Version 2.3
* Added old water texture `JWaterOld`
* Added water texture `JWaterDark`
* Added water texture `JWaterLight`
* Added water texture `JWaterFull`
* Render optimization
* Improved surface fade
* Improved Russian Translation
* Fixed entity at world center