Space Engineers

Space Engineers

Water Mod
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Update: 4 mei 2021 om 13:59

Version 10
* Fixed API
* Registering and updating is now automatic, water objects are accessed through the static `WaterModAPI.Waters`
* Updated installation and usage guide in #water-api pins

Update: 3 mei 2021 om 7:37

Version 2.9
* Improved bubble rendering
* Added /wrate to change the rate at which ice is collected
* Fixed /wcrush parse failure message
* Added /wcolor to change the color of the fog
* Potentionally fixed crash in Draw()

Update: 18 apr 2021 om 15:28

Version 2.8
* Improved wake rendering
* Vents can not collect oxygen under water

Update: 17 apr 2021 om 17:11

Version 2.7
* Improved command permissions
* Fixed water being culled on cameras/turrets with zoom
* Optimization to splash rendering
* Improved splash effects
* Improved wake effects
* Optimization to wake rendering
* Improved wake rendering
* Voxels are now accounted for sound volume
* Made seagull cawing less frequent
* Improved floating-point precision of large water sources

Update: 20 mrt 2021 om 7:35

Version 2.6
* Fixed SunOccluder entity being created on DS
* Fixed sun not being occluded underwater

Update: 12 mrt 2021 om 15:49

Version 2.5
* Fixed culling

Update: 8 mrt 2021 om 15:12

Version 2.4
* Fixed common culling issue
* Fixed issue with turbines

Update: 8 mrt 2021 om 7:54

Update: 8 mrt 2021 om 5:48

Update: 6 mrt 2021 om 8:24

Version 2.3
* Added old water texture `JWaterOld`
* Added water texture `JWaterDark`
* Added water texture `JWaterLight`
* Added water texture `JWaterFull`
* Render optimization
* Improved surface fade
* Improved Russian Translation
* Fixed entity at world center