Stellaris
Glassing Mod
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更新: 2020年11月22日 @ 22時12分

更新: 2020年10月30日 @ 12時52分

更新: 2020年8月31日 @ 11時51分

Glassing or nuking now ensures that colonies are destroyed

更新: 2020年8月22日 @ 3時05分

Glassing now only removes surface environment modifiers.

Had to specifically add code to remove certain modifiers. Therefore, the mod will need to be updated if Paradox adds new modifers or changes the name of existing ones.

更新: 2020年8月22日 @ 2時44分

Glassing a planet removes all blockers, buildings, districts, and modifiers.

Nuking a planet removes all buildings and districts.

更新: 2020年8月22日 @ 2時29分

May now terraform glassed planets once you research the vanilla terraforming technology.
Cost: 100000 energy
Time: 50 years


更新: 2020年8月18日 @ 6時33分

Current Features:
Require policy change to permit glassing or nuking.
Glassing costs: energy and gas.
Nuking costs: alloys and volatile motes.
Given option to glass or nuke when planet devastation at 80%.

Significant deterioration of opinion with victims of glassing and their federation members.
Opinion deterioration of opinion with xenophiles and preserving empires for destroying primitive civilizations.
Victims of nuking gain pop ethics growth of militarism and xenophobe.

Disabled Parasite feature for potential future mods.

To Do:
Terraforming glassed planets
Add deposits for glassed planets without affecting deposit spawns at the beginning of the game.
War exhaustion does not seem to be working.

更新: 2020年8月17日 @ 13時08分

Under Development: UNFINISHED VERSION

更新: 2020年8月17日 @ 13時05分

Under Development: UNFINISHED VERSION

更新: 2020年8月17日 @ 1時47分

Added Parasite Bombardment.
Must enable bombardment policy to use doomsday weapons.