Stellaris

Stellaris

~ StarNet AI
Viser 381–390 av 591 bidrag
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Oppdatering: 29. feb. 2020 @ 8.57

Small strategic resources tweak (made AI stockpile a bit more before spending so they can build expensive ships/buildings).

Oppdatering: 28. feb. 2020 @ 10.41

Oppdatering: 22. feb. 2020 @ 14.17

Small bugfixes (species rights, events).

Oppdatering: 13. feb. 2020 @ 10.26

country_types changes (slight AI fleet composition change).

PDX fixed a federation fleet bug which means that fleets no longer has to be 100% battleships and I think the current setup would be a bit better

Oppdatering: 31. jan. 2020 @ 16.43

Small AI market usage tweaks. (common/strategic_resources).

Oppdatering: 30. jan. 2020 @ 1.44

Oppdatering: 30. jan. 2020 @ 1.04

Fixed a very modbreaking typo (thanks, Droiyan7 (Yi, JoonHo) ).

Oppdatering: 26. jan. 2020 @ 3.55

Many bugfixes addressing issues reported by Volcary. This includes AI not taking ambitions, AI mismanaging market and budgets.

Oppdatering: 23. jan. 2020 @ 23.36

Fixed lithoid hiveminds being able to change their food policies when they were not supposed to.

Oppdatering: 20. jan. 2020 @ 23.14

AI will now build shipyards even at chokepoints.

This prevents one of the problematic failures when AI wouldn't build any modules at all.