Stellaris
~ StarNet AI
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Actualización: 29 FEB 2020 a las 8:57 a. m.

Small strategic resources tweak (made AI stockpile a bit more before spending so they can build expensive ships/buildings).

Actualización: 28 FEB 2020 a las 10:41 a. m.

Actualización: 22 FEB 2020 a las 2:17 p. m.

Small bugfixes (species rights, events).

Actualización: 13 FEB 2020 a las 10:26 a. m.

country_types changes (slight AI fleet composition change).

PDX fixed a federation fleet bug which means that fleets no longer has to be 100% battleships and I think the current setup would be a bit better

Actualización: 31 ENE 2020 a las 4:43 p. m.

Small AI market usage tweaks. (common/strategic_resources).

Actualización: 30 ENE 2020 a las 1:44 a. m.

Actualización: 30 ENE 2020 a las 1:04 a. m.

Fixed a very modbreaking typo (thanks, Droiyan7 (Yi, JoonHo) ).

Actualización: 26 ENE 2020 a las 3:55 a. m.

Many bugfixes addressing issues reported by Volcary. This includes AI not taking ambitions, AI mismanaging market and budgets.

Actualización: 23 ENE 2020 a las 11:36 p. m.

Fixed lithoid hiveminds being able to change their food policies when they were not supposed to.

Actualización: 20 ENE 2020 a las 11:14 p. m.

AI will now build shipyards even at chokepoints.

This prevents one of the problematic failures when AI wouldn't build any modules at all.