Stellaris
Master Computer Authority
Visualizzazione di 1-10 elementi su 21
< 1  2  3 >
Aggiornamento: 5 ott 2019, 8:26

- Wars waged by Datavores get their unique names
- Master Technicians produce more science now.

Aggiornamento: 8 set 2019, 5:59

- Added a new science-related civic - Global Information Exhange, and a new pre-scripted country to go along with it.
- Fixed an oversight of Datavore civic never being randomly picked

Aggiornamento: 2 ago 2019, 6:24

Updated urban district file that slipped right past me.

Aggiornamento: 3 lug 2019, 14:46

Now it's updated

Aggiornamento: 29 mag 2019, 13:03

Mod version finally updated:
- Incorpoated all changes made to civics into the overwrite file
- Added pre-triggers to jobs, that new fancy thing everyone was talking about.
- Reduced amount of unity produced by Integrators, since they have other effects and just won't stop spawning.

Aggiornamento: 25 mag 2019, 9:24

Fixed long standing issue with habitat capitals.

Aggiornamento: 25 mag 2019, 4:27

Wargamer civic changed again, to make it more interesting.

Diversified prescripted species traits, to make them less uniform.

Aggiornamento: 18 mag 2019, 10:57

Adjusted civics once again and some traits in prescripted countries.

For some reason adding naval cap doesn't work.

Aggiornamento: 13 mag 2019, 14:18

Finally the problem with Thrall and Resort Worlds fixed. I feel pretty stupid right now.

Aggiornamento: 12 mag 2019, 11:13

Hotfix for accidentally making life-seeded reformable and for leftover debug logs.