Stellaris
Master Computer Authority
Affichage des entrées 1-10 sur 21
< 1  2  3 >
Mis à jour le : 5 oct. 2019 à 8h26

- Wars waged by Datavores get their unique names
- Master Technicians produce more science now.

Mis à jour le : 8 sept. 2019 à 5h59

- Added a new science-related civic - Global Information Exhange, and a new pre-scripted country to go along with it.
- Fixed an oversight of Datavore civic never being randomly picked

Mis à jour le : 2 aout 2019 à 6h24

Updated urban district file that slipped right past me.

Mis à jour le : 3 juil. 2019 à 14h46

Now it's updated

Mis à jour le : 29 mai 2019 à 13h03

Mod version finally updated:
- Incorpoated all changes made to civics into the overwrite file
- Added pre-triggers to jobs, that new fancy thing everyone was talking about.
- Reduced amount of unity produced by Integrators, since they have other effects and just won't stop spawning.

Mis à jour le : 25 mai 2019 à 9h24

Fixed long standing issue with habitat capitals.

Mis à jour le : 25 mai 2019 à 4h27

Wargamer civic changed again, to make it more interesting.

Diversified prescripted species traits, to make them less uniform.

Mis à jour le : 18 mai 2019 à 10h57

Adjusted civics once again and some traits in prescripted countries.

For some reason adding naval cap doesn't work.

Mis à jour le : 13 mai 2019 à 14h18

Finally the problem with Thrall and Resort Worlds fixed. I feel pretty stupid right now.

Mis à jour le : 12 mai 2019 à 11h13

Hotfix for accidentally making life-seeded reformable and for leftover debug logs.