Stellaris
Master Computer Authority
Exibindo entradas 1–10 de 21
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Atualização: 5/out./2019 às 8:26

- Wars waged by Datavores get their unique names
- Master Technicians produce more science now.

Atualização: 8/set./2019 às 5:59

- Added a new science-related civic - Global Information Exhange, and a new pre-scripted country to go along with it.
- Fixed an oversight of Datavore civic never being randomly picked

Atualização: 2/ago./2019 às 6:24

Updated urban district file that slipped right past me.

Atualização: 3/jul./2019 às 14:46

Now it's updated

Atualização: 29/mai./2019 às 13:03

Mod version finally updated:
- Incorpoated all changes made to civics into the overwrite file
- Added pre-triggers to jobs, that new fancy thing everyone was talking about.
- Reduced amount of unity produced by Integrators, since they have other effects and just won't stop spawning.

Atualização: 25/mai./2019 às 9:24

Fixed long standing issue with habitat capitals.

Atualização: 25/mai./2019 às 4:27

Wargamer civic changed again, to make it more interesting.

Diversified prescripted species traits, to make them less uniform.

Atualização: 18/mai./2019 às 10:57

Adjusted civics once again and some traits in prescripted countries.

For some reason adding naval cap doesn't work.

Atualização: 13/mai./2019 às 14:18

Finally the problem with Thrall and Resort Worlds fixed. I feel pretty stupid right now.

Atualização: 12/mai./2019 às 11:13

Hotfix for accidentally making life-seeded reformable and for leftover debug logs.