Stellaris

Stellaris

PLANETARY DIVERSITY New Worlds Module
Ergebnisse 1–10 von 64
< 1  2  3  4  5  6  7 >
Update: 6. März 2021 um 10:21

Bug on Sol system fixed.

Update: 6. März 2021 um 8:29

Synced with PD's update with the Lanthanide world.

Update: 2. Feb. 2021 um 12:32

Synced with PD.

Update: 4. Jan. 2021 um 14:28

Synced with PD.

Update: 19. Dez. 2020 um 14:27

Synced with PD.

Update: 1. Dez. 2020 um 8:58

Synced with PD.

Update: 17. Nov. 2020 um 9:36

Disabled my Sol system overwrite, which included the neighbor systems, to lower chances of incompatibilities.

Several Sol planets are changed to the new classed added by both NW and PD, by event, only after game start and you make the choice regarding Venus and Titan being terraforming candidates. Some planet sizes have also been adjusted for scaling reasons.

Update: 7. Nov. 2020 um 8:26

Bug fix affecting Necrophage origin with Sol start.

Update: 31. Okt. 2020 um 8:04

As Planetary Diversity has been adding uninhabitable worlds, similar ones have been disabled on New Worlds, and the goal is to eventually merge both mods while I work on an alternate mod with different planets and mechanics.

These NW planet classes have been disabled and should no longer spawn:

Primordial - in favor of PD's Primal
Irradiated Marginal - no PD replacement but this world could unbalance the game as it was converted from Toxic worlds
Desolate - similar reason as the irradiated
Water and Ethane - water is mistaken for PD's Aquatic, and PD has added his own Ethane version
Hot and Ice Giants - replaced with Hot and Cold Gas giants

Update: 31. Okt. 2020 um 7:58

Synced with Planetary Diversity's Eyeball world update and Stellaris 2.8.