Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
Näytetään 1–10 / 50
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Päivitys: 30.5. klo 22.54

Päivitys: 22.5. klo 4.03

Päivitys: 1.11.2024 klo 3.26

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Päivitys: 15.7.2024 klo 8.46

Päivitys: 7.7.2024 klo 10.27

Päivitys: 8.5.2024 klo 0.47

Päivitys: 27.2.2024 klo 23.35

Päivitys: 17.11.2023 klo 7.19

Päivitys: 18.9.2023 klo 4.20

Päivitys: 9.5.2023 klo 23.32