Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
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Update: 30 mei om 22:54

Update: 22 mei om 4:03

Update: 1 nov 2024 om 3:26

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Update: 15 jul 2024 om 8:46

Update: 7 jul 2024 om 10:27

Update: 8 mei 2024 om 0:47

Update: 27 feb 2024 om 23:35

Update: 17 nov 2023 om 7:19

Update: 18 sep 2023 om 4:20

Update: 9 mei 2023 om 23:32