Stellaris
Extra Buildings
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Actualización: 16 MAY 2020 a las 10:14 p. m.

Version 1.3

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Actualización: 26 MAR 2020 a las 2:06 a. m.

Version 1.2b

Updated to 2.6
Still works with 2.5 and 2.4

Actualización: 25 OCT 2019 a las 9:06 a. m.

Version 1.2a

Updated to 2.5
Still works on 2.4

Actualización: 21 OCT 2019 a las 12:26 p. m.

Version 1.2

Updated to 2.4

Actualización: 10 AGO 2019 a las 9:34 a. m.

Version 1.1c

Updated localisation

Actualización: 10 AGO 2019 a las 9:11 a. m.

Version 1.1b

Updated building icons to have resource in top right corner

Actualización: 16 JUL 2019 a las 6:22 p. m.

Version 1.1a

Fixed some AI weights for Energy building (Thanks Dragon of Desire)

Actualización: 5 JUN 2019 a las 6:38 a. m.

Version 1.1

Updated to support Stellaris 2.3
Updated AI weights to match 2.3
The Deep-Core Mine now has the same building restrictions as the Mineral Purification Plant and the Geothermal Power Planet now has the same build restrictions as the Energy Grid.

Actualización: 28 ENE 2019 a las 9:57 a. m.

Version 1.0f

Updated some file names
Updated Geo-Thermal to Geothermal (Thanks Booperius)
Disabled Geothermal Power Plant and Deep-Core Mine on Habitats (Thanks KYDuck, This was never intended I blocked them wrong)

Actualización: 21 DIC 2018 a las 11:39 a. m.

Version 1.0e

Added russian language files. (Provided by Evil1Russian, thanks!)