Stellaris
Extra Buildings
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Aggiornamento: 16 mag 2020, 22:14

Version 1.3

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Aggiornamento: 26 mar 2020, 2:06

Version 1.2b

Updated to 2.6
Still works with 2.5 and 2.4

Aggiornamento: 25 ott 2019, 9:06

Version 1.2a

Updated to 2.5
Still works on 2.4

Aggiornamento: 21 ott 2019, 12:26

Version 1.2

Updated to 2.4

Aggiornamento: 10 ago 2019, 9:34

Version 1.1c

Updated localisation

Aggiornamento: 10 ago 2019, 9:11

Version 1.1b

Updated building icons to have resource in top right corner

Aggiornamento: 16 lug 2019, 18:22

Version 1.1a

Fixed some AI weights for Energy building (Thanks Dragon of Desire)

Aggiornamento: 5 giu 2019, 6:38

Version 1.1

Updated to support Stellaris 2.3
Updated AI weights to match 2.3
The Deep-Core Mine now has the same building restrictions as the Mineral Purification Plant and the Geothermal Power Planet now has the same build restrictions as the Energy Grid.

Aggiornamento: 28 gen 2019, 9:57

Version 1.0f

Updated some file names
Updated Geo-Thermal to Geothermal (Thanks Booperius)
Disabled Geothermal Power Plant and Deep-Core Mine on Habitats (Thanks KYDuck, This was never intended I blocked them wrong)

Aggiornamento: 21 dic 2018, 11:39

Version 1.0e

Added russian language files. (Provided by Evil1Russian, thanks!)