Stellaris
Extra Buildings
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Mis à jour le : 16 mai 2020 à 22h14

Version 1.3

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Mis à jour le : 26 mars 2020 à 2h06

Version 1.2b

Updated to 2.6
Still works with 2.5 and 2.4

Mis à jour le : 25 oct. 2019 à 9h06

Version 1.2a

Updated to 2.5
Still works on 2.4

Mis à jour le : 21 oct. 2019 à 12h26

Version 1.2

Updated to 2.4

Mis à jour le : 10 aout 2019 à 9h34

Version 1.1c

Updated localisation

Mis à jour le : 10 aout 2019 à 9h11

Version 1.1b

Updated building icons to have resource in top right corner

Mis à jour le : 16 juil. 2019 à 18h22

Version 1.1a

Fixed some AI weights for Energy building (Thanks Dragon of Desire)

Mis à jour le : 5 juin 2019 à 6h38

Version 1.1

Updated to support Stellaris 2.3
Updated AI weights to match 2.3
The Deep-Core Mine now has the same building restrictions as the Mineral Purification Plant and the Geothermal Power Planet now has the same build restrictions as the Energy Grid.

Mis à jour le : 28 janv. 2019 à 9h57

Version 1.0f

Updated some file names
Updated Geo-Thermal to Geothermal (Thanks Booperius)
Disabled Geothermal Power Plant and Deep-Core Mine on Habitats (Thanks KYDuck, This was never intended I blocked them wrong)

Mis à jour le : 21 déc. 2018 à 11h39

Version 1.0e

Added russian language files. (Provided by Evil1Russian, thanks!)