Space Engineers
Modular Encounters Systems
141–150 из 297
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Обновление: 22 окт. 2021 г. в 13:22

2.1.18
- Fixed issue with adding prefab index 0 in some condition tags

Обновление: 14 окт. 2021 г. в 19:28

2.1.17
- More zone bugs

Обновление: 14 окт. 2021 г. в 7:14

2.1.16
- Fixed missing ProtoMember in Zone.cs

Обновление: 13 окт. 2021 г. в 21:37

2.1.15
- Fix for Zones getting purged and reinit at startup

Обновление: 13 окт. 2021 г. в 8:43

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly

Обновление: 11 окт. 2021 г. в 21:11

Обновление: 10 окт. 2021 г. в 17:26

Обновление: 7 окт. 2021 г. в 18:42

2.1.11
- Fixed bug that caused Autopilot to silently crash in worlds without planets

Обновление: 7 окт. 2021 г. в 6:52

2.1.10
- Added extended diagnostics and commands

Обновление: 5 окт. 2021 г. в 21:09

2.1.9
- Added potential fix for multiple planets of the same type in a single world also containing water messing with altitude calculations
- Reworked PlayerEntity refresh method to hopefully address players not having entity for spawning
- Added additional checks to Vanilla Economy Faction checks
- CustomSpawnRequest now sends request as AdminSpawn