Space Engineers

Space Engineers

Modular Encounters Systems
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Actualización: 22 OCT 2021 a las 1:22 p. m.

2.1.18
- Fixed issue with adding prefab index 0 in some condition tags

Actualización: 14 OCT 2021 a las 7:28 p. m.

2.1.17
- More zone bugs

Actualización: 14 OCT 2021 a las 7:14 a. m.

2.1.16
- Fixed missing ProtoMember in Zone.cs

Actualización: 13 OCT 2021 a las 9:37 p. m.

2.1.15
- Fix for Zones getting purged and reinit at startup

Actualización: 13 OCT 2021 a las 8:43 a. m.

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly

Actualización: 11 OCT 2021 a las 9:11 p. m.

Actualización: 10 OCT 2021 a las 5:26 p. m.

Actualización: 7 OCT 2021 a las 6:42 p. m.

2.1.11
- Fixed bug that caused Autopilot to silently crash in worlds without planets

Actualización: 7 OCT 2021 a las 6:52 a. m.

2.1.10
- Added extended diagnostics and commands

Actualización: 5 OCT 2021 a las 9:09 p. m.

2.1.9
- Added potential fix for multiple planets of the same type in a single world also containing water messing with altitude calculations
- Reworked PlayerEntity refresh method to hopefully address players not having entity for spawning
- Added additional checks to Vanilla Economy Faction checks
- CustomSpawnRequest now sends request as AdminSpawn