Space Engineers

Space Engineers

Modular Encounters Systems
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Opdatering: 22. okt. 2021 kl. 13:22

2.1.18
- Fixed issue with adding prefab index 0 in some condition tags

Opdatering: 14. okt. 2021 kl. 19:28

2.1.17
- More zone bugs

Opdatering: 14. okt. 2021 kl. 7:14

2.1.16
- Fixed missing ProtoMember in Zone.cs

Opdatering: 13. okt. 2021 kl. 21:37

2.1.15
- Fix for Zones getting purged and reinit at startup

Opdatering: 13. okt. 2021 kl. 8:43

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly

Opdatering: 11. okt. 2021 kl. 21:11

Opdatering: 10. okt. 2021 kl. 17:26

Opdatering: 7. okt. 2021 kl. 18:42

2.1.11
- Fixed bug that caused Autopilot to silently crash in worlds without planets

Opdatering: 7. okt. 2021 kl. 6:52

2.1.10
- Added extended diagnostics and commands

Opdatering: 5. okt. 2021 kl. 21:09

2.1.9
- Added potential fix for multiple planets of the same type in a single world also containing water messing with altitude calculations
- Reworked PlayerEntity refresh method to hopefully address players not having entity for spawning
- Added additional checks to Vanilla Economy Faction checks
- CustomSpawnRequest now sends request as AdminSpawn