Space Engineers

Space Engineers

Modular Encounters Systems
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Update: 22 Oct, 2021 @ 1:22pm

2.1.18
- Fixed issue with adding prefab index 0 in some condition tags

Update: 14 Oct, 2021 @ 7:28pm

2.1.17
- More zone bugs

Update: 14 Oct, 2021 @ 7:14am

2.1.16
- Fixed missing ProtoMember in Zone.cs

Update: 13 Oct, 2021 @ 9:37pm

2.1.15
- Fix for Zones getting purged and reinit at startup

Update: 13 Oct, 2021 @ 8:43am

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly

Update: 11 Oct, 2021 @ 9:11pm

Update: 10 Oct, 2021 @ 5:26pm

Update: 7 Oct, 2021 @ 6:42pm

2.1.11
- Fixed bug that caused Autopilot to silently crash in worlds without planets

Update: 7 Oct, 2021 @ 6:52am

2.1.10
- Added extended diagnostics and commands

Update: 5 Oct, 2021 @ 9:09pm

2.1.9
- Added potential fix for multiple planets of the same type in a single world also containing water messing with altitude calculations
- Reworked PlayerEntity refresh method to hopefully address players not having entity for spawning
- Added additional checks to Vanilla Economy Faction checks
- CustomSpawnRequest now sends request as AdminSpawn