Space Engineers

Space Engineers

Modular Encounters Systems
21–30/297 bejegyzés mutatása
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Frissítés: 2024. ápr. 28. @ 1:58

2.71.10
CptArthur

Frissítés: 2024. ápr. 8. @ 6:26

Frissítés: 2024. ápr. 6. @ 9:04

2.71.8
-Small fix that caused RivalAiAtmosphericSpawn to spawn ships in water
-Minor fix for Events Actions
CptArthur

Frissítés: 2024. ápr. 5. @ 3:35

Frissítés: 2024. ápr. 4. @ 5:16

2.71.6

-CheckFalseBooleans for MES Behavior AI
-Added new Condition based ActionExecutionEnum. In other words, which condition got triggered determines which action will be activated. Will save a lot of event profles.
-IncreaseRunCountOfEvents for EventAction
-AddItemToPlayersInventory for EventACton
-Introducing "MES Create" commands

CptArthur

Frissítés: 2024. márc. 2. @ 10:25

-Fix for [MES Block Replacement] [Limit:]
-StarCore forks of WC & DS @InvalidArgument3 (pull request)
-Fix in RotationSystem by @Synirrr (pull request)

CptArthur

Frissítés: 2024. febr. 11. @ 20:39

2.71.4
- Fixed NRE in Autopilot.CollisionResult.VoxelCheckRequest

jTurp

Frissítés: 2024. febr. 6. @ 18:34

2.71.3
- Updated mod IDs in AddonManager to detect new WeaponCore and DefenseShield mod instances.

Meridius_IX

Frissítés: 2024. febr. 6. @ 18:31

Frissítés: 2024. febr. 4. @ 13:39

2.71.2

-ReputationPlayerConditionIds for MES AI Action
-BroadcastCommandProfiles for Events
-PersistantConditions for events
-OnFailResetCooldown for events

CptArthur