Space Engineers

Space Engineers

Modular Encounters Systems
Viser 21-30 af 297 forekomster
< 1  2  3  4  5 ... 30 >
Opdatering: 28. apr. 2024 kl. 1:58

2.71.10
CptArthur

Opdatering: 8. apr. 2024 kl. 6:26

Opdatering: 6. apr. 2024 kl. 9:04

2.71.8
-Small fix that caused RivalAiAtmosphericSpawn to spawn ships in water
-Minor fix for Events Actions
CptArthur

Opdatering: 5. apr. 2024 kl. 3:35

Opdatering: 4. apr. 2024 kl. 5:16

2.71.6

-CheckFalseBooleans for MES Behavior AI
-Added new Condition based ActionExecutionEnum. In other words, which condition got triggered determines which action will be activated. Will save a lot of event profles.
-IncreaseRunCountOfEvents for EventAction
-AddItemToPlayersInventory for EventACton
-Introducing "MES Create" commands

CptArthur

Opdatering: 2. mar. 2024 kl. 10:25

-Fix for [MES Block Replacement] [Limit:]
-StarCore forks of WC & DS @InvalidArgument3 (pull request)
-Fix in RotationSystem by @Synirrr (pull request)

CptArthur

Opdatering: 11. feb. 2024 kl. 20:39

2.71.4
- Fixed NRE in Autopilot.CollisionResult.VoxelCheckRequest

jTurp

Opdatering: 6. feb. 2024 kl. 18:34

2.71.3
- Updated mod IDs in AddonManager to detect new WeaponCore and DefenseShield mod instances.

Meridius_IX

Opdatering: 6. feb. 2024 kl. 18:31

Opdatering: 4. feb. 2024 kl. 13:39

2.71.2

-ReputationPlayerConditionIds for MES AI Action
-BroadcastCommandProfiles for Events
-PersistantConditions for events
-OnFailResetCooldown for events

CptArthur