Stellaris

Stellaris

The Belt (v2.1 Niven) - NEW AUTHOR LINK
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Update: 9 Jun, 2018 @ 10:43am

Reducing Spawn odds for large asteroids from 0.1 to 0.05, halving it.

Update: 31 May, 2018 @ 3:45pm

Initial Upload

Update: 28 May, 2018 @ 11:23am

ASTEROID MINER TRAIT FIXED. FINALLY.

Update: 27 May, 2018 @ 2:53pm

THAT didn't work as planned. Rolling back to the last known proper thing.

Update: 27 May, 2018 @ 2:42pm

Asteroid Miner Trait Fix Attempt. I think the problem was one of the fields was LITERALLY incorrectly named, and it never occured to me because, once again, this wasn't originally my Hot Potato.

Update: 26 May, 2018 @ 6:46pm

Altered Zero-G Lab's output. It no longer produces increased % research speed.

Now it provides 5 Society, 5 Physics, and 5 Engineering. Upkeep has been reduced to 5 Energy Credits.

Update: 26 May, 2018 @ 6:25pm

Added Polish and French Localization files, but NO translations.

Not sure how many languages I'd need to add to please everyone, so don't expect the full gamut.

Update: 23 May, 2018 @ 10:08pm

I think we should now have the stars working properly. Will have to look into the research stuff though.

Update: 23 May, 2018 @ 8:47am

Did some much needed maintainance to the mod, accounting for changes that might have gone by but I procrastinated on due to other commitments, like Species_Traits.

Update: 23 May, 2018 @ 8:32am

New Stars and Asteroid Types have been implemented. Ice and Crystal Asteroids exist, but are presently not colonizable.
Plus I'm not sure what I can do to make them unique if I did. Any suggestions, any ideas, hit me up. Maybe I'll add an event or two.
I'll also be making a more thorough pass to see what has changed.