Stellaris

Stellaris

The Belt (v2.1 Niven) - NEW AUTHOR LINK
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Uppdatering: 9 jun, 2018 @ 10:43

Reducing Spawn odds for large asteroids from 0.1 to 0.05, halving it.

Uppdatering: 31 maj, 2018 @ 15:45

Initial Upload

Uppdatering: 28 maj, 2018 @ 11:23

ASTEROID MINER TRAIT FIXED. FINALLY.

Uppdatering: 27 maj, 2018 @ 14:53

THAT didn't work as planned. Rolling back to the last known proper thing.

Uppdatering: 27 maj, 2018 @ 14:42

Asteroid Miner Trait Fix Attempt. I think the problem was one of the fields was LITERALLY incorrectly named, and it never occured to me because, once again, this wasn't originally my Hot Potato.

Uppdatering: 26 maj, 2018 @ 18:46

Altered Zero-G Lab's output. It no longer produces increased % research speed.

Now it provides 5 Society, 5 Physics, and 5 Engineering. Upkeep has been reduced to 5 Energy Credits.

Uppdatering: 26 maj, 2018 @ 18:25

Added Polish and French Localization files, but NO translations.

Not sure how many languages I'd need to add to please everyone, so don't expect the full gamut.

Uppdatering: 23 maj, 2018 @ 22:08

I think we should now have the stars working properly. Will have to look into the research stuff though.

Uppdatering: 23 maj, 2018 @ 8:47

Did some much needed maintainance to the mod, accounting for changes that might have gone by but I procrastinated on due to other commitments, like Species_Traits.

Uppdatering: 23 maj, 2018 @ 8:32

New Stars and Asteroid Types have been implemented. Ice and Crystal Asteroids exist, but are presently not colonizable.
Plus I'm not sure what I can do to make them unique if I did. Any suggestions, any ideas, hit me up. Maybe I'll add an event or two.
I'll also be making a more thorough pass to see what has changed.