XCOM 2
Augmentations
Показване на 11 — 20 от 25 постъпления
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Обновление: 15 февр. 2018 в 16:09

- fix for the hero locked torso bug

Обновление: 14 февр. 2018 в 4:42

- Added rpgo exclusive leg augmentation (Cybernetic Muscles) that reduces the heavy weapon mobility penalty to 10%.
- Added percentage chance to gravely wounded augmentation need (default 50%, can be changed in the ini)

Обновление: 11 февр. 2018 в 15:27

Some more fixes to the wounded soldier bug.

Обновление: 11 февр. 2018 в 15:22

Some more fixes to the wounded soldier bug.

Обновление: 11 февр. 2018 в 15:02

Possible fix to the wounded soldier but not designated slot bug

Обновление: 11 февр. 2018 в 8:17

Externalized cosmetic templates to ini so you can configure each cosmetic template for each character template and slot separately and resistence heroes are no longer locked in soldier customization.

Обновление: 9 февр. 2018 в 11:00

Обновление: 9 февр. 2018 в 6:51

Updated and added some missing localizations.

Обновление: 8 февр. 2018 в 15:52

- fixed a bug where the legs slot would never be dedicated as replacement
- fixed a bug that made T3 augmentation available immediatly
(thx to Robojumper for pointing out these bugs)

Обновление: 8 февр. 2018 в 0:18

- Fixed a bug causing the jump modules not working properly