RimWorld

RimWorld

286 ratings
Mech Work Tab
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Mod, 1.5, 1.6
File Size
Posted
Updated
207.263 KB
15 Jun, 2024 @ 6:58am
18 Jun @ 3:10am
4 Change Notes ( view )
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Mech Work Tab

Description
Description
This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.
There is also a minor tweak to remove nonsense work items from supporting Mechanoids such as recruiting, milking and bedrest.
The vanilla functionality for ordering by Overseer and WorkMode have also been fixed.

Known Issues
No issues however the tab can get a little tight for space if you have many mods adding different work types.

Compatibility
Tested in a modpack with many many mods without major issue.
There is a chance mods adding additional work priorities may not reflect the new priorities in this menu.
Support for Vanilla Textures Expanded icons has been added using the same icon they added for mechanoids. This is because I do not have rights to modify their icons or the skills to make my own!

Future Updates
In the future I would like to add a proper icon and see about giving the option to hide the Overseer and WorkMode.

About
This mod has been created by me, SpaceMoth! A mod I spent way too long making after finding my mechanoids stopped doing some jobs after messing with mod lists and having no idea what they were actually assigned to do.

I will aim to update my mods within a couple weeks of any major update!
Please feel free to suggest ideas of additional mods. New mod creation can take some time but I am welcome to ideas. Please note my skills are in scripting and coding, and I have very little ability when it comes to art and assets.

Thank you to 摄魂狼 for the translations for Traditional and Simplified Chinese.

IDs
ID: 3268299107 Mod ID: Spacemoth.MechTab
59 Comments
Crippled-Knight 11 hours ago 
Any reasons why set priorities do not save between each loading save?
Space Moth  [author] 21 Jun @ 5:05pm 
I have been running with mods to add more work types, but not tried with one to add more work priorities. Was there one in particular you used?
Fokson 21 Jun @ 5:02pm 
Gave this a try, but it isn't compatible with any mod that alters work types ( for example, moving 'haul corpses' out of haul and into its own work category ). My interest in installing it was to fix some issues that came from changing these around mid-save, so the mod wasn't useful to me.

Additionally, it isn't compatible with 'work tab' and its functionality to increase the max priority level to 9 ( or otherwise ), and it remains stuck as a maximum of 4.
frus-m 19 Jun @ 3:13pm 
Очень нужна поддержка для The Dead Man's Switch для дронов уборщиков. Мод супер
Tybo 16 Jun @ 12:32pm 
This seems to work fairly well in 1.6... no errors yet.
FripouilleSaharienne 11 Jun @ 4:12am 
Where am I supposed to find the tab ?
ump国第二钢板 18 Mar @ 10:45pm 
When reloading and entering the game again, the priority of work will be reset.Maybe conflict with 'Better Pawn Control' or 'pernal work categories'?
Rohzdear 18 Mar @ 7:23pm 
Is this compatible with 'Better Pawn Control'?
回火的战马 21 Jan @ 9:49pm 
When used with Personal Work Categories, the tabs will reset when loading a save. When used with Work Tab - 1.5 Unofficial, it works fine.