RimWorld

RimWorld

89 ratings
Work Tab
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Mod, 1.5, 1.6
File Size
Posted
Updated
890.028 KB
28 Mar @ 5:42am
23 Jun @ 5:27am
21 Change Notes ( view )

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Work Tab

Description
A fork of Fluffy's Work Tab mod.Includes bug fixes, new features, and performance improvements.


The packageId of the mod has not been modified. Can maintain compatibility.
fluffy.worktab


Listed below are some bug fixes and newly added features:
  • 🚀 Improved overall performance, especially in UI responsiveness.
    In the vanilla environment, tested with 100 pawns; loading speed is close to the original, and the user experience remains largely consistent.
  • Fix: Numeric settings are reset after restarting the game.
  • Fix: Disabled WorkGiver still draws a priority box.
  • Fix: Paste button cannot be displayed.
  • Fix: Biotech DLC Mechs error
  • Fix: draw horizontal line bug
  • Fix: paste button of the last column does not appear when the column is expanded.
  • Check if the table's height exceeds the screen height.
  • Highlight the pawn's current work.
  • Add missing translations
  • Fix issues related to favourites. Now can use favourites to organize work priorities across colonists with the same job roles.
  • Fix favorites performance issue.
  • Improve compatibility with the vanilla.
  • Added a patch to FluffyRelationsTab Mod to fix the issue of clicking on faction icon to report errors.
  • If time scheduler is enabled, the priority in the work list will be displayed in real time according to the set time priority.
  • Completely rewrote the rendering logic for expanded columns to improve accuracy and mod compatibility.
  • Added support for expanded columns in the vanilla Work tab.

Compatible

Incompatible

TODO
Improve performance

Bug Report
If possible, try using the binary search method[en.wikipedia.org] to disable mods and identify which mod is causing the conflict.
Please try to create an issue on GitHub [github.com].Thx!
Note: GitHub requires you to register an account and verify your email address before you can use it
Another way, if you are using the HugsLib mod, see their description:
Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easily share them with others.

IMPORTANT
This is an updated version of an existing mod, I claim no ownership of the original code.
This version may be taken down by request from the original author.
The original author is free to use this mod to update their own.
Popular Discussions View All (2)
0
2 Jun @ 9:29pm
PINNED: Feature Request
0。0
0
2 Jun @ 9:26pm
PINNED: Bug Report
0。0
140 Comments
0。0  [author] 21 Jun @ 1:34pm 
@Thasher
You can give it a try — I've done my best to maintain compatibility. If you run into any issues, feel free to report them here. After all, everyone has a different mod setup.
Thasher 21 Jun @ 12:08pm 
is it safe to switch out the old mod for this one?
AZUREstrand 15 Jun @ 8:54pm 
Oh! That's quite nice! Thanks for pointing me to a solution!
0。0  [author] 13 Jun @ 10:42pm 
Oh, I see what you mean. This is part of the vanilla game’s behavior. To get the result you want, you need to adjust the order by moving it further to the left. This mod can’t change that, but you can use the Personal Work Categories mod (mentioned in the compatibility section) to customize the order.
AZUREstrand 13 Jun @ 1:55pm 
Sorry. I'm bad at speaking efficiently. I hope that made sense.
AZUREstrand 13 Jun @ 1:54pm 
The issue is resolved manually in that image by setting butchering one priority above the default for cooking. But this has to be done pawn by pawn now, due to butchering being nearly the lowest cooking priority rather than nearly the highest as it should, since that means hunting for meat won't use that meat till all non-meat meals have been made, and then, lacking the ability to make any more meals, they will THEN butcher hunted game and livestock, thus gaining meat to begin cooking the meals it had passed over due to lack of meat.
0。0  [author] 13 Jun @ 1:48pm 
@AZUREstrand
You can upload the image to https://imgur.com/ or create a GitHub issue.
AZUREstrand 13 Jun @ 1:39pm 
Absolutely! Give me a moment. Since it's a screenshot, I presume I'm meant to DM it?
0。0  [author] 10 Jun @ 4:17am 
@AZUREstrand I'm not quite sure I understand — could you share a screenshot to help explain what you mean?