Space Engineers

Space Engineers

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Eli Dang's Holo HUD
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Type: Mod
Tags: hud
File Size
Posted
Updated
6.519 MB
22 May, 2024 @ 9:13pm
21 Oct, 2024 @ 10:08pm
18 Change Notes ( view )

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Eli Dang's Holo HUD

Description
This is a holographic, in world hud for your ship, Tribute to one of the best space trucker HUDs of all time, made to fill the holo hole in our hearts.


Eli Dang's Holo HUD will display on any grid you have a working Radio Antenna installed. Simply open your terminal at the cockpit of your choice and flag it as Main Cockpit. You can then scroll down and adjust the offset/scale/color of the HUD.

Update: 06-20-2024
Removed visual extras in preparation to include them in another mod.
Rewrote the settings handling so as to sync with server. (This needs further testing! Please give feedback!)


Included Extras:
  • Orbital lines of celestial bodies when the ship is at speed. Set this value in your cockpit terminal. For added customization, you can adjust the orbital lines to center on coordinates (such as a gas giant or 'real' sun) in the config file that gets created. By default will attempt to estimate the sun's location in the skybox.
  • Distant grids highlight with little flares. They're very subtle but they're helpful for spotting things in the void.
  • The helmet visor now has a simple animation in first person when toggling.
  • Little dust particles in the cockpit. I like them




Configuration File:
The config file can be found at
Storage/EliDangHUD_EliDangHUD/EDHH_settings.xml

// How thick you want orbital lines to be. Be careful. Can look really silly if modified. <lineThickness>1.5</lineThickness> // Adjusts the number of segments that make up cricles. Lower this for better performance at the cost of polygonal circles. <lineDetail>90</lineDetail> // World Space Coordinates of whatever your system center is. By default, will follow the skybox 'sun'. <starPos> <X>0</X> <Y>0</Y> <Z>0</Z> </starPos> // Disable this to use the above coordinates. <starFollowSky>true</starFollowSky> // Enables the little dust particles in the cockpit. I like them, but you don't have to. <enableCockpitDust>true</enableCockpitDust> // Enables the grid flare effect of distant ships/stations. <enableGridFlares>true</enableGridFlares> // Enables the graphic effect of opening/closing your helmet. <enableVisor>true</enableVisor> // Set this to the maximum meters you want the radar to render. Low values are unstable. Default is -1, which will extend to draw distance. Highly recommended. <radarRange>-1</radarRange>






Follow the greens on the way out, commander.
-Cherub o7


Pairs well with:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2741658601






This is my first ever mod for SE and I was learning C# as I went. If you decide to try this mod out, please give me feed back / reports of trouble so that I may better learn.

I hold no desire to police the use of this mod's code. Feel free to modify and re-upload if you make significant changes. Otherwise, share your feedback with me so I can improve it for everyone!
Popular Discussions View All (7)
57
5 Mar @ 1:21am
PINNED: Suggestions / Upgrades / Changes
Polygon Cherub
45
15 May @ 12:16am
PINNED: Send me your crash logs!
Polygon Cherub
20
23 Nov, 2024 @ 1:23pm
Crash
Souls
302 Comments
teh.milcho 7 Jun @ 8:37am 
I have the problem that i have different settings for my different ships like Colors but it seems like that i will always use the settings of the frist ship that i enter after load the game .. do i something wrong?
Shimakaze_DGQ 30 May @ 3:12pm 
neat
gaplant 25 May @ 12:27am 
you know I like most of the hud from Ellie Dangermouse, but I hate the little ship models- the one of your ship doesn't really tell you anything and the one for the target isn't set up the way I like (which is it should show the side of the ship facing you, no matter where the ship is relative to you.)
𝓐𝔱𝔩𝔞𝔰 13 May @ 5:32pm 
turning off glint isnt working in the txt config, my config also looks different and is shorter.
Flynn 13 May @ 4:47am 
Nice
PhantomSn1p3 6 May @ 11:31pm 
is there any way to turn off the integrity display within the config as it lowers fps a significant amount, if theres none please add it it'd be an insanely huge help thank you
Razing-The-Dead 1 May @ 11:10pm 
is there any way to raise the radar part up at all? it clips into the top of the bridge helm block
Doctor1245 1 May @ 6:00am 
I have been having issues where part of the HUD does not load is there anything I can do to fix the HUD.
WHITE 22 Mar @ 7:29am 
Apparently this mod makes the game crash when using remote control, please fix it.
RougeSable 21 Mar @ 3:51am 
This awesome mod is part of our collection "Sirius - An arcade vision of a survival game" https://sp.zhabite.com/sharedfiles/filedetails/?id=3154892496

Thank you to offer this to the community ❤️ And thanks a lot for keeping this mod up to date ❤️