Total War: SHOGUN 2

Total War: SHOGUN 2

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Expanded Japan (Portugal 4-TPY) [More Clans Playable]
   
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Tags: mod, campaign
File Size
Posted
Updated
243.538 MB
16 May, 2024 @ 2:48pm
27 Mar @ 8:14pm
25 Change Notes ( view )

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Expanded Japan (Portugal 4-TPY) [More Clans Playable]

In 1 collection by fuwuviヅ
Expanded Japan (Portugal) [MCP] -Complementary Mods-
28 items
Description
The GIF/Thumbnail effects are from Chewie's mod, Field Command: Sengoku only. Just to clarify, this mod does not utilize any FCS assets. The captivating beauty and overall appeal of the exceptional visual effects showcased in the FCS mod make it truly remarkable. It is undoubtedly worth sharing with everyone who appreciates such artistic brilliance. If you intend to use FCS alongside this mod, I highly recommend using this compatibility patch as it includes new units for Portugal and so much more: Lenny's FCS + EJ Portugal 12-TPY Compatch Alternatively, you can make use of the collection provided above.

Link to 12 Turns Per Year: 12 TPY
Link to 24 Turns Per Year: 24 TPY

You don't want portugal? say no more: Link

Additional Information
- More Clans Playable (142 Playable Factions/Clans). There are 71 factions available within the Shogun 2 Campaign Menu and an additional 71 factions within the Rise of the Samurai Campaign Menu.
- Vanilla/Default Turns Per Year.
- Functional Clan Traits.
- Naval Ships are sinkable.
- Starts in the winter season.
- Major clans have their own unique starting units.
- Galleon, Caravel, Merchant Caravel are not repairable in military port, drydock, undeveloped ports(e.g., coastal village, harbour) only repairable in trading port and all nanban ports.
- Look for update logs in the Change Notes tab.

Author's Note
- I would like to share with all those interested in the Expanded Japan mod by uanime5 and Sara Temer (with permission granted by uanime5) that I have made some personal modifications and edits to include a Portugal faction. These changes were made primarily for my own satisfaction, but if you find them appealing, I sincerely hope you enjoy them.
- The Portugal faction/clan relies on the Fall of the Samurai DLC, so if you do not have the required Fall of the Samurai files (such as data_fots.pack), you may experience crashes to desktop (CTD).
- If you are experiencing a crash-to-desktop (CTD) while using this mod, kindly refer to my roadmap link for further assistance: Potential Fixes [trello.com]

Compatibility
- This mod should work seamlessly with other mods that do not modify the scripting.lua and startpos.esf files. Examples of such mods include Last Alliance: TW by Sara Temer or Morning Sun.
- If you are using BullGod's Daimyo Reskins or any Daimyo Reskins, please be aware that there might be a visual bug in the campaign selection screen. However, the models themselves should function properly in-game.
- Currently, the mod only supports the local_en.pack file or the English language. If you are interested in translating the mod into your preferred language, you are welcome to do so.
- Works together with Radious or Darthmod make sure THIS MOD is on the top of Radious or Darthmod in the mod manager.
- To experience all content, it may be necessary to have all DLCs installed.

Submods
- Polish language localization
- Chinese language localization
- Expanded Japan (More Clans Playable) [Widescreen Version]
- Expanded Japan (MCP) [Widescreen & Non-ROTS DLC Version]
- Historical banners for this mod

Multiplayer Campaign
- 142 clans can be played in all game modes [142 Playable Factions/Clans with victory conditions and clan traits (71 clans have a temporary clan traits called Aqua's Divine Insights)].
- Work in progress! ... (I'm delighted to inform you that the desync or crash issues have been successfully resolved, and everything is now functioning as expected. Thank you, extremt blek for your invaluable contribution in testing out our fixes before their release.)
- In order to participate in Multiplayer Battles or Co-Op Campaign, it is essential for all players to have the same version of the mod and ensure that it is running in the same correct order within the mod manager. If the mod's run order is accurate, but you continue to receive information about incompatible versions, it indicates that there may be an issue with your game. I recommend verifying the game files via Steam, as this may help resolve the problem or try this solution I've found: Potential Fix[trello.com]. Please note that if you are not using the official mod manager, I won't be able to assist you if any issues arise.

FAQ
- If I haven't responded to one of your comments, it's likely because the information you're seeking is already addressed in the frequently asked questions (FAQ) section. FAQ LINK [trello.com]

MOD MANAGER Load Order
My Collections: Expanded Japan (Portugal) [MCP] -Complementary Mods-
The recommended load order for the Mod Manager is as follows: These mods are arranged in ascending order.
Load order
Active
Name
Status
1
ON
Any mods you like that do not alter the scripting.lua and startpos.esf files
2
ON
Expanded Japan (Portugal 4-TPY) [More Clans Playable]
THIS MOD
3
ON
Any mods you like

Credits & References
Original Expanded Japan: Expanded Japan by uanime5 and Sara Temer
All 46 Clans Playable - Classic: All 46 Clans Playable
Portugal mod: Portuguese Faction Mod Part 1, Portugal Mod Patch, Portugal Mod Redux, Portugal Unit Models
Starting Units (As They Should Be): Starting Units (As They Should Be)

uanime5, Sara Temer, demoman_chaos, JunkiesGarage, Ashina, Sorin, Kōhaku, pOganpAgan, Chewie and locobilbo.
44 Comments
PootinApologist2333 27 Mar @ 5:02pm 
thanks for the quick responses man! one thing i could say is that the Portuguese trade carracks could have less upkeep (50-75) since they dont have cannons... their upkeep makes it to where you barely make enough from trade routes which only rubs salt on the wound since you already only have access to one port.
fuwuviヅ  [author] 27 Mar @ 9:38am 
No worries mate. I'm glad you fixed it.
PootinApologist2333 26 Mar @ 9:39pm 
update- was stoned and retarded, their routes were full but it just said mine were; uninstalled and reinstalled the game to discover that... even though i have like 300 hours
PootinApologist2333 25 Mar @ 6:48pm 
now i think its just my game but i dont have a single clue what mod it could be.. going insane sorry for bugging you
PootinApologist2333 25 Mar @ 4:26pm 
not sure where to post screenshots, but portugal should have one open from the start right? i disabled my other mods besides the camera mod and ones that increase points from leveling and its still not allowing me,
fuwuviヅ  [author] 25 Mar @ 2:35pm 
Wait fr? I just checked there's a trade route and afaik my gameplay has visible trade route on my Portugal campaign as well. Could you check with this mod only active, maybe its in the other mods that has that problem. Also a screenshot could help, maybe I didn't comprehend it properly im a dum dum ig.
PootinApologist2333 25 Mar @ 2:04pm 
so is that something you added? because im playing an oda campaign and i dont have any sea trade routes either...
fuwuviヅ  [author] 25 Mar @ 10:48am 
I see, maybe them japanese dont like foreigners
PootinApologist2333 25 Mar @ 2:35am 
yea it says i should have two but then when i go to the diplomacy screen it says i have none
PootinApologist2333 25 Mar @ 2:30am 
i dont think portugal is able to trade... i dont have any trade routes available