Stellaris
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Meaningful Spy Operations - Overdrive
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2024년 5월 11일 오전 2시 42분
2025년 5월 8일 오전 6시 03분
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Meaningful Spy Operations - Overdrive

설명
- whille my other mod "Meaningful Spy Operations" goes for a more balanced approach, the Overdrive Versions is more impactful
- Overdrive has all the changes from the original, but improves spy operations further
- All spy operations cost energy instead of influence and require half as much intel
- The Arm Privateers operation is way more powerful. The Privateers are twice as strong and whereas they stop getting bigger after the target empire owning 200k in vanilla, here they only stop growing in size after the target empire having more than 550k fleetpower.
- The sabotage starbase operation removes up to 6 starbase modules (removes every module of the same type) and has the chance to also destroy up to 10 defense platforms
- steal tech, sabotage starbase and crisis beacon now have their cooldown timers halved
- steal tech grants more tech points if it doesnt find a tech to steal
- the "prepare invasion" spy operation is avaiable without needing the bodysnatcher civic
- from the original mod:
extort favors grants up to 10 favors
smear campaign has a way higher negative opinion modifier and damages federation cohesion more. making it easier to break up other empires defense pacts or federations.

Also try out my other mods:
- No limitations - megastructures https://sp.zhabite.com/sharedfiles/filedetails/?id=2611073465
- No limitations - civics https://sp.zhabite.com/sharedfiles/filedetails/?id=2611075501
- No limitations - edics https://sp.zhabite.com/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://sp.zhabite.com/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://sp.zhabite.com/sharedfiles/filedetails/?id=2611084299
- No limitations - species traits https://sp.zhabite.com/sharedfiles/filedetails/?id=3479640493
- Meaningful spy operations https://sp.zhabite.com/sharedfiles/filedetails/?id=2617191468
인기 토론 모두 보기(1)
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2025년 5월 25일 오전 9시 12분
Need a legacy port to 3.14.
Zoranye
댓글 7
Zoranye 2025년 5월 24일 오전 9시 37분 
need a legacy port to 3.14.
drachenklinge4 (hart)  [작성자] 2025년 5월 8일 오후 12시 08분 
@Permy134 there could be several reasons why an AI is unable to leave a federation no matter how much it wants to. If its a hegemony the fed president has all the power and not allow it. Also in wartime no member can leave a federation. And there is also a possible that maybe two members hate each other a lot, but the fed vote to kick a member out is continously declined as the other fed members like the to be kicked member too much. Even if u dont manage to get a fed to break up, at least the smear campaign leaves a lot of cohesion damage to the fed levels.
drachenklinge4 (hart)  [작성자] 2025년 5월 8일 오전 6시 07분 
The mod is now updated to 4.0. It is now also possible to use the "prepare invasion" spy operation without needing the bodysnatcher civic.
Permy134 2025년 3월 25일 오후 7시 32분 
smear campaign barely doesnt really do much for me. even after 5 campaigns in a row they are still in the federation. any idea why?
amefurashi 2024년 8월 19일 오후 8시 25분 
I'm grateful for this mod. In fact:Gifting:
vanilla spy missions were really just for roleplaying, since they consumed precious influence and had low success rates, and even if you succeeded the benefits were weak
But that's no longer the case
(although I think it's too OP that the cost of adding such a buff, even with Overdrive, is only around 50-100 energy)
drachenklinge4 (hart)  [작성자] 2024년 7월 7일 오전 5시 30분 
@Dr. Nolegs the recovery is already increased twice as fast, as the negative opinion was increased. So in case of smear campaign it starts with the mod active at -500 and ticks down by 6,25 every month (80 months until modifier is fully gone). In base game it starts at -80 and ticks down by 0.5 each month (160 months till modifier is fully gone). Both are decaying faster with factor 1.5 if relations get improved via envoy.
Dr. Nolegs 2024년 7월 1일 오전 11시 56분 
smear campaign has a way higher negative opinion modifier and damages federation cohesion

-500 is utterly crippling when the AI does this on you, could you either reduce it's effectiveness, or drastically increase it's recovery?

-500 with 8-12 opinion per YEAR is just a bit much, most of the other changes are cool enough.