Space Engineers

Space Engineers

505 ratings
TIO Industries Weapon Pack
14
3
2
5
4
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block
File Size
Posted
Updated
780.853 MB
8 Oct, 2021 @ 6:05pm
29 Sep, 2024 @ 6:07pm
47 Change Notes ( view )

Subscribe to download
TIO Industries Weapon Pack

Description
This is a collection of all my current weapons into a single pack.
Detailed Information on each weapon system in this pack can be found down below.


*
If you are using the weapon pack do not add separate uploads of the weapons to your world
*
Many more weapons coming soon!

[APES] Anti Projectile Energy System
https://sp.zhabite.com/sharedfiles/filedetails/?id=2491104114

M1A2 Coilgun
https://sp.zhabite.com/sharedfiles/filedetails/?id=2448975310

Trident Torpedo Turret+SG+Fixed
https://sp.zhabite.com/sharedfiles/filedetails/?id=2559293991

Jump Drive Disruptor
https://sp.zhabite.com/sharedfiles/filedetails/?id=2370861426

Vulcan AutoCannon
https://sp.zhabite.com/sharedfiles/filedetails/?id=2670144014

Vulcan SAMs Turret
https://sp.zhabite.com/sharedfiles/filedetails/?id=2684202222

M42 Tank Gun
https://sp.zhabite.com/sharedfiles/filedetails/?id=2702581758

The Iron Maiden
https://sp.zhabite.com/sharedfiles/filedetails/?id=2803055422

Archer Missile Launch Bay
https://sp.zhabite.com/sharedfiles/filedetails/?id=2812591313

ThunderBolt Gatling Gun
https://sp.zhabite.com/sharedfiles/filedetails/?id=2819905028

VXM-08 Multi Launch Missile System
https://sp.zhabite.com/sharedfiles/filedetails/?id=2858287091

XMA-41 Guardian PDS
https://sp.zhabite.com/sharedfiles/filedetails/?id=2858282587

MK1-3 Battleship/Rail guns
https://sp.zhabite.com/sharedfiles/filedetails/?id=3018183243

Scalable Super Laser
https://sp.zhabite.com/sharedfiles/filedetails/?edit=true&id=3034416353

Coilgun fixed, Concord, Bofors, XMA 42, flare launcher do not have separate uploads at this time

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Most Recent Update
Added surface mount variants to most weapon systems
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
KNOWN ISSUES

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This mod requires weaponcore2.0(CoreSystems
Animation Engine

If you would like to support me and more creations ;3
https://paypal.me/JacobLCollins?locale.x=en_US
https://www.patreon.com/KillersArmory

Discord
https://discord.gg/5buf2myy3g
If you would like to see teasers,give feedback on current weapons and future projects and discuss what future weapons I shall make consider joining the discord. :3

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Future TIO Updates
I will be starting a new job which requires many hours. I will continue to maintain this pack (unsure about separate uploads) if anything were to break it. I may still add new content and additional weapons but it would be a slow process. Potential future weapons would be: Rework JDD, Missile Var of Iron Maiden, Fixed gun versions of current weapons. Energy weapons.
549 Comments
bigredfrog497 1 Jun @ 8:57pm 
Hello! do you plan to ad small grid weapons?
Killerbee77  [author] 21 May @ 10:25am 
Cheers 🍻
nilek 21 May @ 10:01am 
Heyo i found the issue. when doing further testing i realised that the isse was happening when i added other mods no matter what the mod. after some further testing i realised that this was because those mods were below Tio's on my mod list. ater making sure tio's is on the bottom of my list it no longer matters how many mods i have tio's will always show up.
Killerbee77  [author] 20 May @ 10:06am 
Shouldn’t really push it out though. You’d just have to use that scroll wheel. I can try tossing in some weapon mods into SP and see if I can recreate the issue
hmmm . . .
could maybee bee due to the gmenu page beeing limited and as the page that shows you all stuff is the one that shows the most of all pages it would be the first one to top out.
nilek 20 May @ 7:37am 
Another theory i have is, maybe it has something to do with its positing on the page as i noticed that "MWI weapon collection 3" pushed it out one mod earlier than any other and the only connection i could thin of is they like to appear in the same position in the subgroup page. Unfortunately this is something i only noticed but wasn't able to get any concrete info on it during my testing yesterday so i cant say if there is actually any correlation.
nilek 20 May @ 7:32am 
@abisius Im only using about 20, but about half of them are weapon core weapon packs.

some clarification on my previous post, i only get the Tio's weapons in the "Block Weapon" subgroup page, not on the main "everything" page. Also for some reason Tio's is the first to be "knocked off" this subgroup page no mater what other weapon mods i have installed. Also i installed a couple more weapon mods to test things and all of them came up correctly in the subgroup page no matter how many there were.
@nilek
how many mods do you use?

i for my part encountered some loading hickup probs once i go over 100 mods so i keep my modlist shorter than that but i so far didnt manage to make stuff disappear from the gmenu ba having many mods.
Killerbee77  [author] 19 May @ 2:42pm 
Hmm that’s a weird issue. Never heard of it before. The other mod might be doing something weird/improperly
nilek 19 May @ 11:46am 
So i am still haveing issues but i managed to naorw it down to haveing to many mods. when that is the case Tio's gets "Pushed" out of the G menu. An example is if i remove any one of my other weapon mods, Tio's will appear in the "Weapon blocks" section but adding that mod back removes Tio's from my list.