Space Engineers

Space Engineers

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OKI Grand Weapons Retextured [WeaponCore] [6]
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Type: Mod
Mod category: Modpack
File Size
Posted
Updated
136.253 MB
8 May, 2021 @ 9:29pm
4 Nov, 2021 @ 7:45pm
7 Change Notes ( view )

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OKI Grand Weapons Retextured [WeaponCore] [6]

Description
OKI Grand Weapons Retextured - WeaponCore Version
This is a fully retextured version of the original Grand Weapons Bundle by Okim.
Utilises existing Keen textures and has full support for all skins.

UPDATE: All weapons from the original Grand Weapons Bundle have now been retextured and added to this mod. A huge thanks as always goes to Chipstix213, who is responsible for 99% of the work on this last batch of models.
If you run into any bugs or other issues, please post a comment and I will fix it.

Complete List of Weapons
Large Grid
  • Large Designator Unit
  • 14.5mm CIWS Turret
  • 50mm Burstcannon Turret
  • 50mm Fixed Stormgun
  • 50mm Stormgun Turret
  • 122mm Casimate
  • 122mm Assault Gun Turret
  • 230mm Fixed Battlecannon
  • 230mm Casimate
  • 230mm Battlecannon Turret
  • 230mm Battlecannon Siege Turret
  • Heavy Missile Turret
  • 75mm Hyper-P Penetrator Driver
  • 180mm Hyper-X Explosive Driver
Small Grid
  • Designator Unit
  • 14.5mm Fixed Machineguns
  • 14.5mm Machinegun Turret
  • 50mm Fixed Burstcannon
  • 50mm Burstcannon Turret
  • 122mm Fixed Assault Gun
  • Vehicle 14.5mm CIWS Turret
  • Vehicle 50mm Burstcannon Turret
  • Vehicle 122mm Assault Gun Turret
  • Vehicle Missile Turret

Seff's vanilla version has been updated to use the retextured models, you can find it here:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2374200567

Credits
All credit for the designs and models goes to Okim. The original mod can be found here:
https://sp.zhabite.com/sharedfiles/filedetails/?id=429053416

Thank you so much to Chipstix213 for coming on board and doing a huge amount of work on this project, I couldn't have done it without him.
Also huge thanks to Nizzine and Chipstix213 for helping me fix my inability to upload thumbnails!!!
70 Comments
Chipstix213  [author] 4 May, 2024 @ 12:05am 
It had the old id as dependency and needs to be updated
Vas 3 May, 2024 @ 4:43pm 
Just a quick thought, if Weapons Core is a dependency, shouldn't it be added to the dependency list? That way players who sub to this mod won't wonder why its broken if for whatever reason they don't already have Weapons Core?

I mean its not a big deal, just thought I'd point it out in case you get that eventual problem as dependencies automatically install with the mods.
ATF_Coldblooded Carebear || 2 Nov, 2023 @ 7:32pm 
i was doing a modular tank with multiple turrret swap-in, swap-out and notice a few thing with the mod here:

1) SG turret pre-build projection are reverse, the projection show the barrel facing foward but once place the barrel face backward (Those i have use are Vehicle 14.5mm CIWS Turret, Vehicle 50mm Burstcannon Turret, Vehicle 122mm Assault Gun Turret, Vehicle Missile Turret) have not check the other turret nor the LG version atm)

2) SG Missile turret wil only have one barrel firing all the missile instead of each barrel firing their missile.
Destroyer_V0 27 Jan, 2023 @ 1:30am 
@Your_Future_Waifu.

Camera with rotation functionality. Can also serve as a custom turret script aiming system.
Your_Future_Waifu 13 Jan, 2023 @ 3:15pm 
what is the purpose of the Designator Unit... I can't find any guides for this weapons pack anywhere. help please
Artificer 14 Nov, 2022 @ 4:45pm 
Ah I was going to give them new particles and sounds and fix a lot of the issues like the large grid missile launcher only firing out of its first muzzle, which I do not think I can do with server overrides. Or do you mean there is another way. I am still new at this and I know that there is a lot that I do not know.
Chipstix213  [author] 14 Nov, 2022 @ 12:10am 
There is already a weapon core version with weapons modified to work with it.its uploaded by Ash like snow, with full permission from the original author.

You do not need to reupload models.

There are actually multiple ways of making mod edits without ever having to touch the original thanks to the dependency system
Artificer 13 Nov, 2022 @ 3:51pm 
Hello Chipstix213,

I would like to know if it would be alright with you if I lifted a few of the models and made a weaponcore mod with them, crediting you of course? The only thing similar would be the models, I would be writing new .cs and .sbc files for them and using particles and sounds that I made. It wouldn't be for survival, it would be for the Starcore Combat Servers. If it is ok, then message me back on what would be an appropriate way to credit all authors involved in this project. If not then then I understand and will curb my enthusiasm.
Chipstix213  [author] 11 Sep, 2022 @ 10:27am 
Well the weapon restrictions are for balance to prevent weapon spam. If you can get round it but not paste the ship sounds like a weapon core bug.
Diamondhero253 11 Sep, 2022 @ 9:28am 
I wanted to add a 75mm High Velocity Railgun on my ship, but it can't be next to the other guns, which would ruin the design I was building.